162 reputation
19
bio website samfullerstudios.com
location California
age 19
visits member for 3 years, 6 months
seen Oct 19 at 7:05

Jul
11
awarded  Notable Question
Jul
1
awarded  Informed
May
8
awarded  Popular Question
Jan
30
awarded  Popular Question
Sep
21
awarded  Custodian
Sep
21
comment Best Way To Develop Robust Cross-Platform Application?
I'm just saying that if he wanted a cross platform game in C that he could try OpenGL, but if that's not what he's looking for I would recommend XNA which is cross-platform (unofficially).
Sep
16
accepted 2D SAT Collision Detection not working when using certain polygons (With example)
Sep
16
answered Best Way To Develop Robust Cross-Platform Application?
Sep
15
revised 2D SAT Collision Detection not working when using certain polygons (With example)
name change
Sep
15
revised 2D SAT Collision Detection not working when using certain polygons (With example)
Added javascript demo.
Sep
15
revised 2D SAT Collision Detection not working when using certain polygons (With example)
Added interval distance formula.
Sep
14
asked 2D SAT Collision Detection not working when using certain polygons (With example)
Sep
1
accepted Correct Rotation and Translation with a 4x4 matrix
Sep
1
asked Correct Rotation and Translation with a 4x4 matrix
Mar
26
accepted How do I load a texture in OpenGL where the origin of the texture(0, 0) isn't in the bottom left?
Mar
25
revised How do I load a texture in OpenGL where the origin of the texture(0, 0) isn't in the bottom left?
small edit
Mar
25
revised How do I load a texture in OpenGL where the origin of the texture(0, 0) isn't in the bottom left?
Edited title.
Mar
25
asked How do I load a texture in OpenGL where the origin of the texture(0, 0) isn't in the bottom left?
Mar
15
accepted How to detect what portion of a rectangle a point is in?
Mar
15
comment How to detect what portion of a rectangle a point is in?
Excellent demo. This seems like the best way. Thanks a lot!