Apparently, this user prefers to keep an air of mystery about them.
2 Overriding component behavior jun 22 '11
2 Role of an entity state in a component based system? jun 22 '11
1 What designs are there for a component based entity system that are user friendly but still flexible? jun 7 '11
1 Which game engine is ideal for a 3D RPG? jun 7 '11
1 C# (Mono)/Java 3D Game Engine recommendation jun 7 '11
1 What technique should I use to facilitate communication between XNA GameComponents (or between components of any type in a game)? oct 20 '11
0 Creating Entity as an aggregation jun 22 '11