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  • 0 posts edited
  • 2 helpful flags
  • 297 votes cast
May
8
revised glBufferSubData and offset alignment?
deleted 3 characters in body
May
2
revised glBufferSubData and offset alignment?
added 55 characters in body
May
2
revised glBufferSubData and offset alignment?
added 2 characters in body
May
2
revised glBufferSubData and offset alignment?
added 2 characters in body
May
2
revised glBufferSubData and offset alignment?
added 2 characters in body
Dec
12
revised How do I extract a translation vector from a dual quaternion?
added 258 characters in body
Dec
12
revised How do I extract a translation vector from a dual quaternion?
added 418 characters in body
Sep
13
revised For voxel rendering, what is more efficient: pre-made VBO or a geometry shader?
edited body
Sep
8
revised moving glDepthMask into a shader
added 748 characters in body
Aug
26
revised GLSL - Rewriting shaders from #330 to #130
added 163 characters in body
Aug
25
revised How can I reduce aliasing in my outline glow effect?
added 140 characters in body
Aug
22
revised What is causing these texture edge artifacts on some video cards?
added 184 characters in body