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2d
revised Why does compiling Unreal Engine fail in Xcode on OS X?
Grammar and capitalisation.
2d
revised In Unity, how do I correctly implement the singleton pattern?
Clarified title. Added tag.
2d
revised Why does GameMaker Studio not open from a removable drive?
Matched title to body. Removed duplication.
2d
revised Should I use secure WebSockets for a game?
Linked to Let's Encrypt. Some language clarifications.
2d
revised Should I use secure WebSockets for a game?
Clarified title and fixed some capitalisation. Removed "what do most do" part: what most do isn't necessarily a good idea.
Feb
1
revised How do I turn an image into a Box2D physics object?
Split long paragraph and clarified wording.
Feb
1
revised How do I turn an image into a Box2D physics object?
Link to the github repository.
Feb
1
revised How do I turn an image into a Box2D physics object?
Image credit. It's public domain, but hey, more links is good.
Feb
1
revised How do I turn an image into a Box2D physics object?
More descriptive title and tags. Removed thankyous.
Jan
15
revised In a 2D physics engine, how do I avoid useless collision resolutions when objects come to a rest?
Added image descriptions for the benefit of the blind. Rearranged a little to clarify the question.
Jan
12
revised How to design a leaderboard where lower is better?
Add caveat about the conversion being a reciprocal function.
Jan
2
revised Can I legally call ninja techniques “jutsus” in a game?
Rearranged to clarify most important points first.
Dec
20
revised I want to drop a platform after I land on it
unnecessary language
Dec
20
revised How do I make dialogue text appear with a beeping effect?
Reworded for clarity and to remove duplication.
Dec
19
revised Which font does Crossy Road use?
Clarified title.
Dec
14
revised In Unity, how do I set the window's size?
Toned down irrelevant griping about unavailability of information, in favour of explaining the problem first.
Dec
14
revised How can I model a star?
Replaced game-visuals tag with the more descriptive graphic-effects one.
Dec
14
revised What techniques are useful for modelling Character Actions via OOP?
edited tags
Dec
14
revised How do I structure AI that uses both Behavior Trees and Pathfinding?
Clarified title.
Dec
14
revised How do I avoid floating point indeterminism when implementing lockstep?
Clearer title and formatting.