7,190 reputation
42148
bio website github.com/anko
location United Kingdom
age 23
visits member for 3 years, 3 months
seen 4 hours ago

Engineer/artist; data visualisation specialist.


1d
revised Implementing a skybox with GLSL version 330
Clearer title. Simplified grammar and added some paragraphing.
1d
revised How do I ensure my skybox is always in the background, with OpenGL?
Removed tags from title. Some grammar, condensation and general clarifications.
Sep
18
revised How to update libgdx scene2d Label text dynamically?
Code formatting.
Sep
16
revised Menus for LWJGL - Swing or other?
Grammar and formatting clarifications. Inlined link.
Sep
16
revised Is moving entities between sectors of a grid spatial partitioning inefficient?
Matched title to contents and added relevant tag.
Sep
16
revised What's wrong with my step-toward-target implementation?
More descriptive title. Moved core of question to first sentence. Grammar.
Sep
16
revised How do I output a webcam stream to a 2D canvas with SharpDX in C#?
Some grammar and preciser title. Inlined link.
Sep
16
revised How do I add a border to rectangles using a shader?
Matched title to contents. Aligned and spaced code for ease of readability. Merged edit into question for a coherent whole. Subheadings for orientation. Various small grammar corrections. Removed opentk tag, as the question is clearly OpenGL-level, but added shader tag.
Sep
16
revised Speeding up sprite the second time it passes the screen
Fixed code formatting and attempted to clarify content. Replaced tags with something relevant.
Sep
15
revised Can an existing game be optimised by converting it to use cel-shading?
More descriptive title. Clarified wording by collapsing sentences and moving important parts to first paragraph, explanation to second.
Sep
14
revised How can I move an object in a direction other than the ordinals?
More descriptive title. Fixed grammar and clarified text. Moved image up above code and cropped out dead space. Removed Java tag, as the problem is conceptual and not Java-specific.
Sep
9
revised How can I make flood-fill work for all 4-match cases?
Better matching title. In diagrams, replaced 'o's with dots to distinguish them better from 'x's. Replaced unnecessary code formatting with italics. Tags.
Sep
4
revised How do I translate accelerometer readings into object movement?
Added link to API description and rearranged to improve flow. Matched title to body. Added relevant tags.
Sep
3
revised How do I letterbox a C#/Monogame viewport within a resizeable window?
Added drawing to clarify. I only now remembered that "letterboxing" is the term for this, hence the title edit.
Sep
3
revised How can I animate characters' static-geometry eyes?
Embedded image. Clarified title and content based on author comment.
Sep
2
revised How many OpenGL programs should I use to render multiple objects?
Language tweaks. Removed duplication or unnecessary filler, resolved little double negatives, simplfied sentence structure.
Sep
2
revised Unity WheelJoint2D will not rotate when increasing motor speed
Minor little tiny formatting things, because I'm pedantic. :)
Sep
2
revised Why are my sprite outlines partially rendering in the wrong place?
Embedded link and images. Some sweet tags. Kill some scrollbars by wrapping lines. (This edit description sounds like a rap song. Maybe that's just me.)
Sep
2
revised How do I letterbox a C#/Monogame viewport within a resizeable window?
Embedded link and improved grammar. I think there might be some false assumptions in here, but I'll not edit them out until clarified with the author.
Sep
2
revised Where is “set VectorParam”?
Removed emphasis where unnecessary. Some grammar simplifications.