8,134 reputation
52853
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 10 months
seen 1 hour ago

Hacker, visualiser, open source enthusiast tiny glider

Tools: Node|io.js/LS, C, d3, zsh, git, make, Arch, evilvte, i3, uzbl, neovim, GIMP, Inkscape, MyPaint.


2d
revised Why does my Unity Android export fail with “No resource identifier found”?
Clearer formatting and title.
2d
revised How do I create a circular progress bar in Unity3D 5?
Reordered and retitled for clarity.
Mar
26
revised Why are my Haxeflixel animations not playing?
Further condensing edits.
Mar
25
revised In Unity for Android, how do I create touchable buttons?
Clearer title. Some rearrangement to put the important stuff first. Rephrased for clarity.
Mar
23
revised How do I save and restore an int value with PlayerPrefs?
Fix code formatting, grammar.
Mar
21
revised What data-type should I use for in-game currency?
More specific title. Collapsed unnecessary two-item bulleted list. Formatting for code entities. Simplified grammar.
Mar
21
revised How did LoZ: A Link to the Past handle sub-tile collisions?
More specific title, matching with contents. Moved image further up and labelled it, as it's very useful for understanding the issue. General proof-reading pass.
Mar
21
revised When should I use a fixed or variable time step?
Cleanup pass: Clearer title. Used actual headings for headings, instead of bold text. Cleaned up pros/cons lists. Linked to the discussed games or engines.
Mar
21
revised How can I find an optimum set of colors for 10 players?
Directed more clearly at the "how" of the problem. General proofreading. Relevant tag. Removed the promotional link, as its contents didn't seem to help explain the question.
Mar
21
revised Why does my simple OpenGL shadow map fail?
Removed duplication and proofread.
Mar
19
revised Is there a javascript physics engine that does not require canvas?
Strengthened unnecessarily weak statements. Added some useful links.
Mar
19
revised How are CSS and WebGL coordinates related?
Clarified based on author comments.
Mar
18
revised How common are game engine bugs, and can I claim damages for them?
More specific title. Some text clarity.
Mar
16
revised Material optimization in Unity3d
Text clarity. Tags.
Mar
15
revised Why don't game developers change game stories after launch?
Missing paren.
Mar
15
revised How do I compile further libraries into my game?
It seems the problem is about conceptual understanding of C++ libraries and linking, so clarified with that in mind. Removed some irrelevant details, and the gui tag, since this isn't really about GUIs, just libraries that provide them.
Mar
15
revised How do I make a Slick2D TextArea display newlines?
Clarifications and tags.
Mar
14
revised How do I convert a greyscale height map to .3ds format?
Clarifications, tags.
Mar
9
revised How do I model an arm in Jbox2D?
Language fixes. Removed some duplication.
Mar
9
revised How do I implement realistic recovery from weapon recoil?
Rearranged for clarity. Removed unnecessary bits. Some tags.