5,758 reputation
21842
bio website
location United Kingdom
age 22
visits member for 2 years, 10 months
seen 5 hours ago

Engineer/artist.


16h
revised Should I be concerned about assets being accessed by dumping VRAM?
Some clarifications. Removed duplication.
1d
revised What is the delta value passed to the Screen's render method?
Grammar.
1d
revised Can I render some vertices as an object instead?
Clearer title. Code formatting and lots of grammar. Inlined link.
1d
revised How do I fix my planet-facing camera?
Subheadings. Condensed title. Condensed contents by removing thankyous, unnecessary detail and by clarifying grammar.
2d
revised How can I make an AI agent avoid screen edges?
Rearranged, reduced duplication and broadened beyond just a binary choice. Removed question of which technique is commoner: That's unrelated to how good each is.
Apr
16
revised How can I play an animation in response to an event?
Clarified and improved grammar. Conciser title.
Apr
16
revised Should I render all of my HUD views to a single SurfaceView?
Matched title to contents. Condensed by removing unnecessary details and rearranging.
Apr
16
revised Why is my Snake' tail rendering the wrong sprite?
Clarified word order and paragraphing. Removed duplication. Matched title to contents.
Apr
16
revised Bloom only on line renderer
Grammar.
Apr
14
revised How does the Wii controller work?
Added detail.
Apr
14
revised How does the Wii controller work?
Condensed with grammar improvements and by removing duplication. Moved later-provided information of "I have no background with motion controllers" here, for context.
Apr
14
revised Level loading works in Unity editor, but quits when deployed
Condensed by removing unnecessary details and repetition. Improved flow by rearranging.
Apr
14
revised How do I improve my game's economy?
Relevant tags and more descriptive title. Removed irrelevant detail and advertisement.
Apr
14
revised InvalidOperationException when using C# DLLs with Unity3D
More descriptive title. Edited to improve flow and remove redundancy. Separated description and code listings under subheadings.
Apr
14
revised How can I tell what a rectangle intersects with?
Sentence structure clarifications. Removed duplicated content and sign-offs. Removed XNA from title as it's already in tags.
Apr
13
revised How do I determine a device's default orientation?
Proofread; fixed pluralisation grammar, added some useful formatting and clarified word order.
Apr
12
revised How do I detect image clicks in Dark GDK?
Split into paragraphs and clarified sentence structure. Removed thankyous. Created Dark GDK tag.
Apr
10
revised Infinite 3D Cave in Unity
Condensed by deduplicating and made instructions more concrete. Added WP link for metaballs.
Apr
9
revised Is game development a super elite club?
Changed to a more descriptive, less provocative title. Condensed contents by improving word order and removing duplication. Some grammar.
Apr
8
revised How can I implement a third-person camera in an SC2 map?
Condensed.