8,451 reputation
62954
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 11 months
seen 14 mins ago

Hacker, visualiser, open source enthusiast tiny glider

Tools: Node|io.js/LS, C, d3, zsh, git, make, Arch, evilvte, i3, uzbl, neovim, GIMP, Inkscape, MyPaint.


1h
comment How to render infinite universe?
Some paragraph breaks would make this easier to read.
10h
comment LibGDX music doesn't play anymore after x times
Where was that error shown? Was any other information attached to it?
10h
comment player isn't jumping at some rotation angle
What is your player's physics shape? Is this a 2D or 3D game?
10h
comment Im attempting to make a custom modpack for minecraft using the technic launcher but I get an error regarding the 'MCVersion'. Can anyone help?
@JPtheK9 Creating mods is on-topic here and off-topic on Gaming SE.
1d
comment How can I make a dynamic crashed effect in unity3d?
By "crashed effect", do you mean crumpled steel and other damage to the car itself, or just the visual effect of two cars hitting each other?
1d
comment LibGDX implement leaderboard
@user65825 Yes, but with what specifically?
1d
comment Gamemaker radius argument and any 'selectors'?
You can find the distance between an instance and a given point using distance_to_point. Other than that, I'm a little unclear on what you want to do. Do you want to change the fat property of all cow instances within a certain radius of the mouse? (A clarifying edit would be appreciated.)
May
21
comment Validating User Actions on the Server
If your server doesn't know what the environment is like, how does it keep players' views of the game world synchronised?
May
20
comment Tilesets - how to make the pink color appear transparent
Also, that tileset only has pink colour in the preview image. The actual download is a transparent PNG.
May
20
comment Tilesets - how to make the pink color appear transparent
Where exactly are you looking to do that conversion? (Do you want to convert from a file containing the image to another containing the same image but with transparency? Or do you have it in an in-memory data buffer that you want to translate to another? Or have an in-memory buffer and want to translate it only when rendering?)
May
20
comment Timer fault in enemy movement
I'll try to be clearer: Since the problem is with the timer, could you remove all of the enemy storage and movement code, and keep just the parts that are using the timer? That's what makes an example minimal.
May
20
comment What does this code mean in the source engine
To read C, learn C.
May
20
comment Timer fault in enemy movement
What language is this? Could you reduce your code to a minimal example?
May
20
comment In 3D, how do I raycast to check for bullet hits?
It sounds like you'll also need to know the target's shape and the shooter's heading.
May
18
comment Where can I find up to date LibGDX tutorials?
@StrongJoshua Very true. Thanks for pointing that out. I wasn't thinking.
May
18
comment Where can I find up to date LibGDX tutorials?
The libgdx repository wiki's tutorial was edited 2 months ago and is the third Google search result for "libgdx tutorial". Is it insufficient?
May
18
comment How do I make circles bounce off each other realistically?
I removed the code, since it seemed to belong in a different question. (It's still in revision history if you need it.) We have a sister site specialised in code review questions, by the way!
May
18
comment How do I make circles bounce off each other realistically?
You might want to read about how elastic collisions work and some collision detection techniques to simulate them.
May
16
comment How can I simulate the gravity of a sphere instead of a plane?
The title says "sphere", but the body says "a curved plane". Which do you mean?
May
13
comment Examples of movement control by drawing paths/trajectories
I've never played Strikefleet Omega. Could you describe more what part of it you want to replicate?