8,228 reputation
52953
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 10 months
seen 23 hours ago

Hacker, visualiser, open source enthusiast tiny glider

Tools: Node|io.js/LS, C, d3, zsh, git, make, Arch, evilvte, i3, uzbl, neovim, GIMP, Inkscape, MyPaint.


Apr
15
revised In PHP, how do I implement multiplayer “rooms” for a turn-based game?
More descriptive title and tags. Grammar and formatting clarifications.
Apr
13
reviewed Reviewed C# - console application, array problem
Apr
13
comment C# - console application, array problem
I don't understand the question or your code. Did you mean to declare PosXSave before the while?
Apr
13
comment How do I render an object's position trail of a constant length?
I made a big "aggressive" edit. Hopefully it says what you mean now. I focused on the idea that the length of the trail should be the same.
Apr
13
reviewed Edit and Reopen How do I render an object's position trail of a constant length?
Apr
13
revised How do I render an object's position trail of a constant length?
Edited aggressively based on closest interpretation.
Apr
13
reviewed Leave Closed The Validity Of “Else-IF” in Unity (Or any C# for that matter)
Apr
12
reviewed Close How am I supposed to get game assets?
Apr
12
reviewed Close How should we be storing procedurally generated behavioural code?
Apr
12
reviewed Close How should I structure game flow (2D sidescroller in C++)?
Apr
12
reviewed Close Fake 3d cube rotation
Apr
12
comment Fake 3d cube rotation
I think the intention is unclear here. Are you looking specifically for an explanation of that demoscene effect? Do you care about the specifics of its implementation on the Atari 2600? Which part of it are you struggling with?
Apr
12
reviewed Close When setting up the player in a game
Apr
12
comment When setting up the player in a game
I don't understand the question. Maybe you're asking how to create a third-person camera?
Apr
11
revised In Monogame, why is multiple tile drawing slow when rendering in “windowed fullscreen”?
More specific title and tags.
Apr
10
reviewed Edit How do I wrap an image around a sphere?
Apr
10
revised How do I wrap an image around a sphere?
Clearer title. Some language clarifications and relevant tags.
Apr
9
comment How can I quantify a drawn line's straightness?
I rolled back the edits adding code and asking for help with it, since they drastically changed the question (from "how do I do this conceptual thing" to "please help with my specific code"). If you need clarification for an answer, comment on it, perhaps with your code in a pastie or similar, or if it's on-topic, ask a separate question. The contents are still in revision history if you need them.
Apr
9
revised How can I quantify a drawn line's straightness?
rolled back to a previous revision
Apr
8
comment How can I quantify a drawn line's straightness?
We have a related question on matching player-drawn letters.