7,350 reputation
42450
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 5 months
seen 4 hours ago

Engineer/artist; data visualisation specialist.


Nov
6
reviewed Reviewed How to generate a “loop room” in a platformer game (by Unity)?
Nov
6
reviewed Approve suggested edit on How do I make sure my tic-tac-toe AI always plays to a draw?
Nov
6
reviewed Looks OK Algorithm/ Logic of identifying a circle in Go game
Nov
6
reviewed Close How to properly do top-down aRPG melee attacks?
Nov
6
revised How do I lerp between values that loop (such as hue or rotation)?
Linked to normalisation as in comments. (This may well be the first readers hear of vectors, so a word-definition reference is probably good.)
Nov
4
comment Should I check SDL_Event for NULL?
An argument in favour of sanity-checking in general: The check serves as documentation that a null-value is unexpected here, which might make your code easier to read later and make bugs totally obvious. You could wrap the check as an assert or #ifdef, to exclude it from a production build.
Nov
3
reviewed Close How to cleanly serialize/de serialize a Dictionary whose values are of a derived class using c# newtonsoft json
Nov
3
reviewed Approve suggested edit on Is there a way to stop caching textures at runtime?
Nov
1
reviewed Approve suggested edit on scripting tag wiki excerpt
Oct
30
reviewed Approve suggested edit on Is there a sound library for C to generate sound samples from code?
Oct
29
reviewed Reviewed libgdx; how to slide the image ya popup
Oct
29
comment libgdx; how to slide the image ya popup
I can't make any sense of this question. What do you mean by "sliding"? What have you tried? What popup are you talking about?
Oct
29
reviewed Reviewed Maximum sensible audio sample rate
Oct
29
revised In OpenGL, what is “zero state” rendering?
Switched flow-interrupting bold to italics. Inlined links. Paragraphed second section on attribute-less.
Oct
29
revised How can I full-screen a Facebook canvas game?
Title clarification and minor body clarifications. Some relevant tags.
Oct
29
reviewed Close OpenGL - Asteroids clone - shooting bullets from spaceship
Oct
29
reviewed Close How to implement mouse based movement in an RPG? (Java)
Oct
29
reviewed Close Sample Projects/Source for Navigational Meshes
Oct
29
reviewed Close LibGDX - Tiled Map Layer Collision
Oct
29
reviewed Close Should I have multiple small textures or a single big one?