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Dec
14
reviewed Edit How do I avoid floating point indeterminism when implementing lockstep?
Dec
14
revised How do I avoid floating point indeterminism when implementing lockstep?
Clearer title and formatting.
Dec
14
reviewed Close When I add in Java transformationMatrix I can't see images?
Dec
14
reviewed Close Inverse of perspective matrix, for what?
Dec
14
reviewed Edit In XNA, how do I get forms to display in front of my full-screen game?
Dec
14
revised In XNA, how do I get forms to display in front of my full-screen game?
Reduced code indentation. Fixed grammar and spelling. More descriptive title.
Dec
14
comment Trying to get Box2D bodies to fall [SFML, Box2D, C++]
Wait, isn't this pretty much exactly the question you asked yesterday that I answered? Please don't post duplicates.
Dec
14
reviewed Close How to restart the game when pressed enter in XNA
Dec
14
reviewed Edit On Android, why would you handle expansion files yourself instead of using Google Play?
Dec
14
revised On Android, why would you handle expansion files yourself instead of using Google Play?
Clarified title.
Dec
14
reviewed Close Scene node system
Dec
14
reviewed Edit How do I convert 3D vertices and faces to 2D shapes?
Dec
14
revised How do I convert 3D vertices and faces to 2D shapes?
Changed title to ask "how do I do this" instead of "where can I learn this", as where-to-find-resources is explicitly off-topic. Fixed grammar. Removed irrelevant details and tags.
Dec
14
revised In Monogame, why does Rectangle.Offset not work?
Format title as question. Reduce code indentation. Some formatting details.
Dec
14
revised What is ambient occlusion?
edited tags
Dec
14
revised What is deferred rendering?
edited tags
Dec
14
revised How do I implement parallax scrolling in 2D?
Summarised the general method in the first line. Formatted code.
Dec
14
revised How do I implement parallax scrolling in 2D?
Removed redundancy and added wikipedia link for those who don't know the term.
Dec
14
reviewed Reviewed Should I use a database for storing game content?
Dec
14
comment Should I use a database for storing game content?
Please clarify your needs more. Databases are quite fast, but very complex. Do you really need the speed? Why not just use a text file? Have you run a benchmark?