8,134 reputation
52953
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 10 months
seen 1 hour ago

Hacker, visualiser, open source enthusiast tiny glider

Tools: Node|io.js/LS, C, d3, zsh, git, make, Arch, evilvte, i3, uzbl, neovim, GIMP, Inkscape, MyPaint.


Mar
27
revised How do I create a circular progress bar in Unity3D 5?
Reordered and retitled for clarity.
Mar
27
reviewed Approve Want to develop a logical game through Html, css, jQuery and server side language
Mar
26
comment Why are my Haxeflixel animations not playing?
Some ideas to test: Could it be that your door-opening-animation is missing some of its frames? Or maybe it's playing so fast that it's skipping some of the frames?
Mar
26
reviewed Leave Closed DirectX 11 Texture artifacts
Mar
26
reviewed Leave Closed Voice over programming language
Mar
26
reviewed Leave Closed Why are my Haxeflixel animations not playing?
Mar
26
revised Why are my Haxeflixel animations not playing?
Further condensing edits.
Mar
26
reviewed Leave Closed How to create a ladder script in Unity
Mar
26
reviewed Approve DirectX 11 Texture artifacts
Mar
26
reviewed Approve Voice over programming language
Mar
25
comment How to prevent the “Too awesome to use” syndrome
I think this question should be reopened because it's a good subjective question‌​. A post notice with the "we're looking for in-depth answers" template would be welcome though, to make it super clear what we're looking for.
Mar
25
reviewed Approve Shooting game collision detection
Mar
25
reviewed Close Script to change size of a cube when pressing a button
Mar
25
reviewed Approve How to attach 2D object to a rope?
Mar
25
reviewed Edit In Unity for Android, how do I create touchable buttons?
Mar
25
revised In Unity for Android, how do I create touchable buttons?
Clearer title. Some rearrangement to put the important stuff first. Rephrased for clarity.
Mar
25
reviewed Close Application of classes with critical non-static fields in LWJGL
Mar
25
comment libGDX fix timestep
@user2714605 Please edit the question with those clarifications. What do you mean by "little frame stuck"? What do you mean by "fixing" a time-step? (Do you mean it in the sense of improvement or place definitely?)
Mar
25
reviewed Close libGDX fix timestep
Mar
25
reviewed Close Editing a new list of vector3's without changing the original list? (Unity)