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17/20 answers
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Apr
19
reviewed Edit How do i make floors of varying height in OpenGL?
Apr
19
revised How do i make floors of varying height in OpenGL?
Retitled and retagged.
Apr
19
reviewed Edit How do I run functional tests against my Unity3D game?
Apr
19
revised How do I run functional tests against my Unity3D game?
Clearer title. Changed headings to headings for benefit of e.g. screen readers.
Apr
19
reviewed Close Simple way to serialize save game data whilst allowing for future features
Apr
19
reviewed Leave Open Creating a Board Game Strictly Using Windows Forms
Apr
19
reviewed Close A* pathfinding takes too long, shortcuts needed
Apr
19
reviewed Close Fastest way to neutralize scale in the transform matrix?
Apr
19
reviewed Close How do you chase a changing value with ease in and ease out
Apr
19
comment Are there definitive, unambiguous terms for hexagon tile orientations?
@DMGregory Make it an answer. I'd definitely consider Amit an authority on the matter, and those terms sound clear to me.
Apr
19
comment Making ships shoot bullets
I agree with moonshine. It sounds like you have multiple questions. Which one first?
Apr
19
revised On Android, How can I avoid FPS drops during sensor listener setup/tear down?
Some language clarifications.
Apr
19
revised Why does my Unity animator state “finish” before the visible motion does?
Clearer title.
Apr
19
comment How do I create a custom collision map for clickable areas on a map?
Related: if you're already using a physics engine for collision detection, you could do some image processing to turn them into physics objects.
Apr
19
revised How do I create a custom collision map for clickable areas on a map?
Clearer title. Rehosted image on i.stack.imgur.com for longevity.
Apr
19
revised How do mobile games create simple UI components?
Attempting to clarify.
Apr
19
revised In a large space simulation, why is my sun light not reaching the planets?
More specific title.
Apr
19
revised How do I correctly shift arrays on a Tetris line clear?
Clarified wording, retagged.
Apr
19
reviewed Reviewed Overriding CoRoutine doesn't execute base code
Apr
19
reviewed Leave Closed Unity, how do I pause the Audio in the Level?