8,481 reputation
63054
bio website github.com/anko
location United Kingdom
age
visits member for 4 years, 1 month
seen yesterday

Hacker, visualiser, open source enthusiast tiny glider

Tools: Node|io.js/LS, C, d3, zsh, git, make, Arch, evilvte, i3, uzbl, neovim, GIMP, Inkscape, MyPaint.


Jun
30
reviewed Approve Drag and drop game for android
Jun
30
reviewed Edit TiledMap blocks makes Animation invisible
Jun
30
revised TiledMap blocks makes Animation invisible
Re-indented stuff between begin/end, since that does add a visual cue for what stuff is batched.
Jun
28
reviewed Close How can I mesh Cubes in length, width and height in script?
Jun
28
reviewed Close Unity Licensing
Jun
28
comment Unity Licensing
I'm voting to close this question as off-topic because it is about the details of a software license, best answered by that software license or its writers.
Jun
28
reviewed Close What is the correct approach to implement multiplayer in a game?
Jun
28
reviewed Close LibGDX : Scene2D
Jun
28
reviewed Close How can a one-man team create game audio?
Jun
28
reviewed Close 2D LibGDX Collision Avoidance
Jun
28
reviewed Close Popular licensed music on my game, where to start?
Jun
28
reviewed Close How do I open files in the Referenced Libraries in Eclipse?
Jun
28
reviewed Close Game video - same content in different sizes
Jun
28
reviewed Close How do game engines mitigate CPU cost for many trigger zones & entities?
Jun
27
reviewed Edit Xcode project runs on device, but not simulator
Jun
27
revised Xcode project runs on device, but not simulator
Turned arrows into Unicode. Some clarifying formatting.
Jun
27
reviewed Reviewed How to randomly spawn obstacles for infinite runner?
Jun
27
comment How to randomly spawn obstacles for infinite runner?
What would the intended result look like?
Jun
27
reviewed Leave Closed How to make chunk creation faster? Or how can I deal with slow chunk creation?
Jun
27
reviewed Close Ways I can identify fraudulent customers / users for an upcoming game?