6,821 reputation
42145
bio website
location United Kingdom
age 22
visits member for 3 years, 1 month
seen 2 hours ago

Engineer/artist.


Jul
17
reviewed Reviewed Creating A TickRate Class
Jul
17
revised Creating A TickRate Class
Grammar and code formatting.
Jul
17
comment Collision Detection Algorithm With Tile Map Help
What does "doesn't work" mean? Could you draw it perhaps?
Jul
17
revised How do I find the tile I'm standing on?
Fixed code formatting.
Jul
17
comment Friction effects on ball motion direction when crossing surfaces edges
We even have a Physics StackExchange site!
Jul
17
reviewed Edit How do I find the tile I'm standing on?
Jul
17
revised How do I find the tile I'm standing on?
Grammar. Removed repetition and irrelevant tag.
Jul
17
comment How do I find the tile I'm standing on?
How about iterating through the tiles and checking for each tile whether it's just below your character? How much programming experience do you have?
Jul
16
comment How portable are OpenGL versions, really?
@vaxquis Your last 4 comments are so relevant and helpful that I think you should add them as an answer. Sometimes "this is the wrong question and here's why" is the right answer.
Jul
16
comment Basic Collision Detection Math
"The basic way", heh. :) Considering just 2 dimensions, you might "basically" want to check for collisions between any combination of circles, lines, points, rotated rectangles, convex polygons, self-intersecting polygons, etc. Additionally, some games may need to know the exact points at which the collision happened, how strongly the objects should bounce off of each other based on other physical properties, how much they should start spinning due to friction... There's not really one certain "basic way", as every game differs. (Could you be more specific what you mean by "basic"?)
Jul
16
reviewed Leave Open How portable are OpenGL versions, really?
Jul
16
reviewed Reviewed Unity: stop/play only background music
Jul
16
revised Unity: stop/play only background music
Fixed grammar. Split code onto 2 lines to avoid overflow scroll. Code formatting for variable names in text.
Jul
15
comment want to make android game
That's a really broad question. OpenGameArt has lots of liberally licensed sprites people have made. Base sprites might be helpful as starting points for characters.
Jul
15
reviewed Close want to make android game
Jul
15
reviewed Close I am 13 i want to create a game which type of game should i make?
Jul
15
revised How do I resolve a sphere-triangle collision in a given direction?
Made a GIF of it.
Jul
15
comment How do I resolve a sphere-triangle collision in a given direction?
GameDevへようこそ! Nice first question! The picture is very helpful. Feel free to edit more if my clarifications missed something.
Jul
15
revised How do I resolve a sphere-triangle collision in a given direction?
Improved grammar. Better-matching tags. Tried to clarify title to show how this is different from basic sphere-triangle collision resolution.
Jul
15
comment How do I slow down drawing?
Yes, that's what my previous comment is suggesting. Which part is unclear?