7,350 reputation
42450
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 5 months
seen yesterday

Engineer/artist; data visualisation specialist.


Nov
16
comment How do “procedural” and “random” generation differ?
@hobblygobbly Cool! I edited to highlight the most important parts. You can see previous versions in the revision history and can of course edit further. :)
Nov
16
revised How do “procedural” and “random” generation differ?
Condensed and clarified by rearranging and removing duplication or unnecessary detail. Split sections with horizontal rules. Clearer title and a relevant tag.
Nov
12
comment Configuring eclipse exporting - export res folder into jar's /res
This doesn't seem game-development-specific. Should we flag it for moving to StackOverflow?
Nov
12
comment Get 1 pixel RGB color in pygame
The documentation says get_at expects a tuple (x, y), not x and y separately.
Nov
12
reviewed Approve suggested edit on How to write a unity script to observe the position of a game object (during scene creation)
Nov
12
reviewed Close “Game Property Values” for online game on Database or somewhere else?
Nov
12
comment How do “procedural” and “random” generation differ?
This is a good question, but it could be an order of magnitude shorter. The example seems unnecessarily detailed. Would you mind some aggressively-pruning edits?
Nov
11
reviewed Edit and Reopen How do C# and JavaScript differ in Unity development?
Nov
11
revised How do C# and JavaScript differ in Unity development?
Condensed and clarified. Removed the opinionated and time-specific questions.
Nov
11
reviewed Approve suggested edit on C# XNA - How to animate using Texture Atlas/ Sprite Sheet
Nov
11
reviewed Edit and Reopen How can I create the illusion of a 3D object moving around in a static background?
Nov
11
revised How can I create the illusion of a 3D object moving around in a static background?
Framed more clearly as conceptual question. Retagged to match. Grammar and sentence structure pass.
Nov
10
comment How to design drawing order?
Is there something with your approach that you think could be improved? "Most used" doesn't imply anything about being a good method in your particular situation.
Nov
10
reviewed Close How to design drawing order?
Nov
10
reviewed Close Shipping images with a C++ program
Nov
10
reviewed Leave Open How can I place the player into a 360° video in UE4?
Nov
10
comment How can I place the player into a 360° video in UE4?
Attempting to summarise: You'd like the player to be able to wind backward and forward in time in that 360°-video with their movement controls and use the mouse to look around?
Nov
10
revised How can I place the player into a 360° video in UE4?
Embedded image. Some language clarifications.
Nov
10
reviewed Leave Open What's the best time and frequency to post a devlog?
Nov
10
reviewed Reject suggested edit on unreal-4 tag wiki