7,320 reputation
42349
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 4 months
seen 5 hours ago

Engineer/artist; data visualisation specialist.


1d
comment How to deal with extremly big numbers in javascript?
This seems a general programming problem not specific to game development. There's already a question on StackOverflow about it.
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reviewed Close Text Rendering free type2 with directx 11
1d
revised How do I make a 2D race car turn smoothly?
Word order and general language clarifications to title and contents. Collapsed code into single-line conditionals for easier reading and to take up less space. (It still does exactly the same thing; just formatted differently.)
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reviewed Close Why do camera's aspect ratio look good on computer but not on Android devices?
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reviewed Close AntiCheat Tool using C++, AntiDebugger & more
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reviewed Close Arcball camera rotation
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comment Arcball camera rotation
What have you tried and in what way did that attempt fail?
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comment How do I find the shape of Tiled's circles or ellipses in libGDX?
OK, good. You could add an answer to summarise the situation for later visitors with the same misunderstanding, if you want.
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comment AntiCheat Tool using C++, AntiDebugger & more
This is a large and frequently|raised|issue. How does this question differ from existing ones?
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comment How do I find the shape of Tiled's circles or ellipses in libGDX?
Tiled's file format (.tmx) includes width and height fields for ellipses since v0.9.0, which carry over to within your EllipseMapObject. Are you sure you're looking in the right place, calling EllipseMapObject.getEllipse() and checking width and height on that?
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reviewed Close How to animate clouds
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comment How can I allow players to draw decals for their avatar and items?
There seem to be 2 easily separable questions here: How to let players draw their symbols and how to render those symbols onto equipment. We've already got questions on rendering decals, though it seems this may be more complicated in Unity.
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reviewed Close How can I allow players to draw decals for their avatar and items?
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reviewed Close Rotation not as expected, perpendicular to expected one
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reviewed Close How to spawn multiple enemies?
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reviewed Close How do I design very difficult games?
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reviewed Reviewed How do I find the shape of Tiled's circles or ellipses in libGDX?
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comment How do I find the shape of Tiled's circles or ellipses in libGDX?
Are you using some specific Tiled map loader in libgdx, or your own file parser?
1d
revised How do I find the shape of Tiled's circles or ellipses in libGDX?
Clarified title. Some grammar and word order in contents. Removed thankyous and calls for help, since those are implicitly clear.
Oct
22
comment Bridge made out of blocks at an angle
This is missing too much detail to be useful. What angle is "theta"? The sine and cosine have both a range of [-1,1], which would mean the values assigned to x and y hardly change at all.