7,310 reputation
42349
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 4 months
seen 55 mins ago

Engineer/artist; data visualisation specialist.


1h
comment How do I make a 2D race car turn smoothly?
Definitely ask your teacher too, or a math teacher at your school. When I was learning vectors and trigonometry, it really helped to have someone around who could draw pictures of them and talk through what they were doing. Your teachers also know you better than we do, so they can tune their explanation to your current understanding. (There are also great Khan Acedemy courses on vectors and trig!)
1h
reviewed Reviewed How to deal with extremly big numbers in javascript?
1h
comment How to deal with extremly big numbers in javascript?
This seems a general programming problem not specific to game development. There's already a question on StackOverflow about it.
1h
reviewed Close Text Rendering free type2 with directx 11
1h
revised How do I make a 2D race car turn smoothly?
Word order and general language clarifications to title and contents. Collapsed code into single-line conditionals for easier reading and to take up less space. (It still does exactly the same thing; just formatted differently.)
1h
reviewed Close Why do camera's aspect ratio look good on computer but not on Android devices?
1h
reviewed Close AntiCheat Tool using C++, AntiDebugger & more
1h
reviewed Close Arcball camera rotation
1h
comment Arcball camera rotation
What have you tried and in what way did that attempt fail?
1h
comment How do I find the shape of Tiled's circles or ellipses in libGDX?
OK, good. You could add an answer to summarise the situation for later visitors with the same misunderstanding, if you want.
2h
comment AntiCheat Tool using C++, AntiDebugger & more
This is a large and frequently|raised|issue. How does this question differ from existing ones?
2h
comment How do I find the shape of Tiled's circles or ellipses in libGDX?
Tiled's file format (.tmx) includes width and height fields for ellipses since v0.9.0, which carry over to within your EllipseMapObject. Are you sure you're looking in the right place, calling EllipseMapObject.getEllipse() and checking width and height on that?
2h
comment How to animate clouds and change between night and day
This question is too broad. It mentions implementing a day-night cycle, implementing cloud movement and rendering rain, which are visually related to weather, but quite separate implementation-wise. I think they should be separate questions.
2h
reviewed Close How to animate clouds and change between night and day
2h
comment How can I allow players to draw decals for their avatar and items?
There seem to be 2 easily separable questions here: How to let players draw their symbols and how to render those symbols onto equipment. We've already got questions on rendering decals, though it seems this may be more complicated in Unity.
2h
reviewed Close How can I allow players to draw decals for their avatar and items?
2h
reviewed Close Rotation not as expected, perpendicular to expected one
2h
reviewed Close How to spawn multiple enemies?
2h
reviewed Close How to design (very high) game difficulty?
2h
reviewed Reviewed How do I find the shape of Tiled's circles or ellipses in libGDX?