7,508 reputation
42651
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 6 months
seen 3 hours ago

Engineer/artist; data visualisation specialist.


1d
reviewed Leave Open Collision detection between triangle and polygon
1d
reviewed Close Sun & Moon Movement
1d
comment Path constraing (Spline,LineSegment)
Some suggestions for editing: When you say "out of a path", what do you mean exactly? What type of spline are you talking about?
1d
reviewed Approve change animations when touch sprites
Dec
17
reviewed Close Use other IDE then Eclipse on OSX for game dev with Cocos2dx for Android
Dec
17
reviewed Close Getting current time in milliseconds
Dec
17
reviewed Close How would I go about merging two models together in-game to create a new model?
Dec
17
reviewed Leave Open How can I mimic an isometric perspective using square tiles?
Dec
17
revised How can I mimic an isometric perspective using square tiles?
Formatted title as question. Some spelling and such.
Dec
17
reviewed Close Procedural Tilemap generation
Dec
17
reviewed Leave Open Creating Top-Down Race Track From A List Of 2D Points
Dec
17
revised How do I generate a 3D race track from a spline?
Better matched title to contents. Clarified language.
Dec
17
reviewed Close XNA - Card Game - 3D vs 2D vs Primitives
Dec
17
revised Why do my Box2D collisions fail when I have multiple fixtures on one body?
Reduced code indentation level to save space. Grammar pass. Clearer title.
Dec
17
revised How can I raycast between two moving objects in Unity?
Clearer title. Fixed code formatting.
Dec
17
reviewed Reviewed How would I go about merging two models together in-game to create a new model?
Dec
17
comment How would I go about merging two models together in-game to create a new model?
What do you mean by "merge"?
Dec
15
reviewed Looks OK How can I detect continuous touches/pressed with Unity 4.6's UI elements?
Dec
15
revised Where is Kismet's “set VectorParam” option?
Added link to specific tutorial and time mentioned in comments.
Dec
15
comment How can I Separate model parts when I click on it
What do you mean by "differentiate"? What's the use-case?