8,134 reputation
52853
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 10 months
seen 9 hours ago

Hacker, visualiser, open source enthusiast tiny glider

Tools: Node|io.js/LS, C, d3, zsh, git, make, Arch, evilvte, i3, uzbl, neovim, GIMP, Inkscape, MyPaint.


16h
reviewed Reviewed Instantiating on a random node, provided the node is walkable, but what if it isn't walkable?
16h
comment How to model cars in Blender automatically?
Here's a list of sites welcoming open-ended game dev questions.
16h
reviewed Close How to model cars in Blender automatically?
17h
reviewed Leave Closed In a top down game with screen/camera rotation and depth for walls, would I render it in 3D or 2D
17h
comment Deploy game server with limited number of connections (100 per running process)
We've decided that "which tech to use"-questions are off-topic because they're too open-ended; they tend to be opinionated and to produce a list of "maybes", rather than a correct answer. We've got this list of other sites that welcome open-ended questions though.
18h
reviewed Leave Closed Deploy game server with limited number of connections (100 per running process)
1d
reviewed Reviewed Simple OpenGL ES Cube
1d
comment Simple OpenGL ES Cube
With graphics, keeping it working is usually much easier than trying to fix it when it's not rendering, because it's really hard to do that. What's the last version of your code that worked?
1d
reviewed Reviewed Overlapping Vertex in DynamicVertexBuffer draw priority?
1d
comment Licensed Vs Made Engine
Depends on everything. Do you like writing engines? Do you want to write it in an obscure Lisp dialect? Are you making a massively multiplayer online first-person puzzle platformer collectible card game for which no sensible engine exists? Do you like pistachio ice cream? If yes to any, you might want to write your own engine, but even so only maybe. (What I'm saying is that this question is very opinion-based. Do you have a specific use-case in mind?)
1d
reviewed Reviewed How can I do automated tests for a cocos2d-js browser game?
1d
comment How can I do automated tests for a cocos2d-js browser game?
I think this question is very broad right now. Could you explain further what you're trying to test for? (Based on your other comments, unit tests of game logic aren't enough.) Is your game rendered to canvas, SVG, WebGL, the DOM or a combination of all of them?
1d
reviewed Reviewed How To Modal Something In Unity
1d
comment How To Modal Something In Unity
Blender is a 3D modelling tool, Unity isn't. Could you be more specific?
1d
reviewed Close How to let the player choose between starting from last high score or from beginning
1d
comment How to let the player choose between starting from last high score or from beginning
Are you essentially asking how to create a button?
1d
reviewed Close Making a ordered list iterator
1d
reviewed Close Can .NET Core be used to make games on non-Windows platforms?
1d
reviewed Leave Closed what are the concepts (on server) used in designing a multiplayer game like QuizUp?
1d
reviewed Leave Closed wrong position triangle draw when port code from opengl v330 to v210