7,360 reputation
42550
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 5 months
seen 1 hour ago

Engineer/artist; data visualisation specialist.


2h
reviewed Leave Open Maximum Number of Bends - Snake
2h
reviewed No Action Needed How to access multiple 2DTexture which is assigned in Unity3D inspector panel created by an array in C#?
12h
comment Is it possible to create a pool game with Phaser?
Which one? Gravity and friction work quite differently. I don't know much about the engines that Phaser offers, but Box2D calls what you're looking for linearDamping.
13h
reviewed Reopen How do I implement one-way platforms in AndEngine and Box2D?
13h
comment How do I implement one-way platforms in AndEngine and Box2D?
I edited to center the question on "how do I do this generally" rather than on fixing your code. I hope I've managed to include what you meant. (Previous versions are still in the revision history of course.)
13h
revised How do I implement one-way platforms in AndEngine and Box2D?
Framed question more generally: Debugging your specific code is off-topic, but how to implement this idea generally is on-topic and much more useful for everyone. Fixed some grammar and improved sentence structure and flow. Reduced code indentation level and removed an extraneous assignment.
13h
comment Is it possible to create a pool game with Phaser?
It's possible to create a pool game with a bunch of rocks if you try hard enough. :p It sounds like you want a physics engine. Phaser supports 3 physics systems right now. Have you tried them?
1d
reviewed Approve suggested edit on How to restore purchases made with virtual currency from the App Store? (iOS)
1d
awarded  Good Answer
2d
comment Should I use Box2D for collision-detection only (not simulating physics)?
Don't you have to call b2World.Step (which simulates physics) to get your contact listener to fire? (I'm also curious why you're not using Box2D's physics.)
2d
comment Should I use Box2D for collision-detection only (not simulating physics)?
Ah, I get it now! I made some edits to clarify.
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revised Should I use Box2D for collision-detection only (not simulating physics)?
Language clarifications.
2d
comment Normal Mapped Models Render with render target background color acting as transparency and lighting Problem
It's OK to add your own answer with the final solution and mark it as accepted. That makes it easier for future readers to find it.
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reviewed Close Normal Mapped Models Render with render target background color acting as transparency and lighting Problem
2d
reviewed Edit Given seams, how do I unfold a mesh?
2d
revised Given seams, how do I unfold a mesh?
Grammar and tags.
2d
revised How can I implement a futuristic “barrier field” that reacts to hits?
Clearer title. Condensed and improved grammar. A tag.
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reviewed Leave Open How can I implement a futuristic “barrier field” that reacts to hits?
2d
reviewed Close Sprite position on Android
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reviewed Close Framerate dependent movement