8,134 reputation
52853
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 10 months
seen 3 hours ago

Hacker, visualiser, open source enthusiast tiny glider

Tools: Node|io.js/LS, C, d3, zsh, git, make, Arch, evilvte, i3, uzbl, neovim, GIMP, Inkscape, MyPaint.


5h
reviewed Leave Closed Java game check if any of the booleans are true?
5h
reviewed Edit How do I create a circular progress bar in Unity3D 5?
5h
revised How do I create a circular progress bar in Unity3D 5?
Reordered and retitled for clarity.
5h
reviewed Approve Want to develop a logical game through Html, css, jQuery and server side language
1d
comment Why are my Haxeflixel animations not playing?
Some ideas to test: Could it be that your door-opening-animation is missing some of its frames? Or maybe it's playing so fast that it's skipping some of the frames?
1d
reviewed Leave Closed DirectX 11 Texture artifacts
1d
reviewed Leave Closed Voice over programming language
1d
reviewed Leave Closed Why are my Haxeflixel animations not playing?
1d
revised Why are my Haxeflixel animations not playing?
Further condensing edits.
1d
reviewed Leave Closed How to create a ladder script in Unity
1d
reviewed Approve DirectX 11 Texture artifacts
1d
reviewed Approve Voice over programming language
2d
comment How to prevent the “Too awesome to use” syndrome
I think this question should be reopened because it's a good subjective question‌​. A post notice with the "we're looking for in-depth answers" template would be welcome though, to make it super clear what we're looking for.
2d
reviewed Approve Shooting game collision detection
2d
reviewed Close Script to change size of a cube when pressing a button
2d
reviewed Approve How to attach 2D object to a rope?
2d
reviewed Edit In Unity for Android, how do I create touchable buttons?
2d
revised In Unity for Android, how do I create touchable buttons?
Clearer title. Some rearrangement to put the important stuff first. Rephrased for clarity.
2d
reviewed Close Application of classes with critical non-static fields in LWJGL
2d
comment libGDX fix timestep
@user2714605 Please edit the question with those clarifications. What do you mean by "little frame stuck"? What do you mean by "fixing" a time-step? (Do you mean it in the sense of improvement or place definitely?)