7,727 reputation
52651
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 8 months
seen 13 hours ago

Engineer/artist; data visualisation specialist.


1d
comment Looking for way to slow android game by 1/2
If the game isn't open-source or intentionally made to be modded, the correct approach is extremely game-dependent. (You might have to overclock your phone.)
1d
reviewed Close Looking for way to slow android game by 1/2
1d
reviewed Close Why do mobile games have delays for certain actions?
1d
reviewed Close How to deal with two different axes on isometric game?
1d
comment How to deal with two different axes on isometric game?
Are you asking how to convert between the two coordinate systems?
1d
reviewed Close Does conservation of energy exist in most physics engines?
1d
reviewed Approve How do I use the picture with 2 images as my sprite sheet?
2d
comment How can I make “falling away” 3D terrain like Animal Crossing?
Hacking the game can produce a collision glitch that lets you walk into the ocean where the world ends. You can see bits of the world rendered "curved back" in the emptiness beyond the edge of the world. Video here.
Jan
28
reviewed No Action Needed Why do mobile games have delays for certain actions?
Jan
28
reviewed No Action Needed Applying statements to a single instance in Game Maker?
Jan
28
reviewed Close A* Pathfinding for Procedural Platformer Levels
Jan
28
reviewed Close Java LWJGL - How can I add water to my 3d world?
Jan
27
reviewed Leave Closed Are there non-programming jobs in gaming?
Jan
26
comment Looking for a point to start (Tutorial or something)
What specifically about the game do you want to replicate?
Jan
26
reviewed Leave Open How do I let a game support different rule sets?
Jan
26
revised How do I let a game support different rule sets?
Proofread for grammar and general clarity. Reformatted code to reduce horizontal scroll.
Jan
26
reviewed Close Java game runs slower and slower as game runs longer
Jan
26
comment Java game runs slower and slower as game runs longer
The issue that I think the downvotes meant to point out is that it's difficult to understand what problem the question is representing, except by reading the answers. There are very many reasons that a game might slow down over time and the question on its own doesn't give enough detail to debug it.
Jan
26
reviewed Close GLEW doesn't work
Jan
26
reviewed Close What are some ways of making a game engine centered around the idea of drawing vector lines and polygons only?