7,508 reputation
42651
bio website github.com/anko
location United Kingdom
age
visits member for 3 years, 6 months
seen 7 mins ago

Engineer/artist; data visualisation specialist.


47m
reviewed Leave Closed Broken World Generation
48m
comment Broken World Generation
In your addOres method, the for-loop's condition 1 < chanceToSpawn will always evaluate to true with your passed-in value of chanceToSpawn, causing an infinite loop. You probably meant i, not 1.
57m
reviewed Close AndEngine - Making the game loop
57m
comment AndEngine - Making the game loop
Could you describe what you're doing rather than how you're doing it? How have you tried debugging this on your own?
1h
reviewed Close Flat Terrain Generation OpenGL (so close)
1h
comment Flat Terrain Generation OpenGL (so close)
Have you tried debugging this on your own? How about rendering only that first problematic square and printing out the coordinates it thinks it's rendering at?
1h
reviewed Close Error while loading PNG file with SDL2
1h
reviewed Leave Open How to Load Raw Bayer Images using OpenGL?
1h
reviewed Close Perspective based Isometric Projection
1h
comment Perspective based Isometric Projection
Perhaps this question on an isometric view helps?
1h
comment Perspective based Isometric Projection
It sounds like you're confused with some basic 3D projection concepts. You can't have a perspective projection and an isometric projection at the same time.
1h
reviewed Approve gdscript tag wiki excerpt
1h
reviewed Approve godot tag wiki excerpt
1h
reviewed Approve godot tag wiki
1h
reviewed Approve gdscript tag wiki
2d
reviewed Leave Open Collision detection between triangle and polygon
2d
reviewed Close Sun & Moon Movement
2d
comment Path constraing (Spline,LineSegment)
Some suggestions for editing: When you say "out of a path", what do you mean exactly? What type of spline are you talking about?
2d
reviewed Approve change animations when touch sprites
Dec
17
reviewed Close Use other IDE then Eclipse on OSX for game dev with Cocos2dx for Android