Software Engineer at Lightning Gaming.
My main language is C/C++, and C#. Currently working on an open source cross-platform game engine: https://github.com/OvertureGames/HarmonyEngine
2 DX9 sprite / font draw depth order Jun 3 '11
1 Sprite framework binding multiple textures Nov 10 '14
1 How to store character moves (sprite animations)? Jun 23 '11
0 Is dynamic casting Entities A good design? Jun 23 '11
0 How can I efficiently render lots of 2D quads? Nov 6 '14