246 reputation
29
bio website en.wikipedia.org/wiki/ResEdit
location California
age 35
visits member for 3 years, 7 months
seen Nov 18 at 21:22

I'm a professional programmer. I also like riding bicycles.


May
9
awarded  Notable Question
Aug
10
awarded  Popular Question
Jul
24
awarded  Self-Learner
Jan
22
accepted Is there an FBX file/model viewer for Mac OS X?
Jan
22
awarded  Yearling
Jan
20
comment Is there an FBX file/model viewer for Mac OS X?
@Byte56 Consider this question falling under the allowed "asset pipelines" category.
Jan
18
revised Is there an FBX file/model viewer for Mac OS X?
title
Jan
18
answered Is there an FBX file/model viewer for Mac OS X?
Jan
18
comment Is there an FBX file/model viewer for Mac OS X?
I've installed it, but if I try to open one with QuickTime Player I get: "The document “starterUnit.fbx” could not be opened. QuickTime Player cannot open files of this type."
Jan
18
asked Is there an FBX file/model viewer for Mac OS X?
Jun
24
awarded  Scholar
Jun
24
accepted Rate-limiting players actions in a multiplayer game
Jan
17
awarded  Editor
Jan
17
revised Dot Product Vs Cross Product Turning a Turret Towards A Enemy and firing
formatting
Jan
17
suggested approved edit on Dot Product Vs Cross Product Turning a Turret Towards A Enemy and firing
Nov
1
comment Are there any alternative JS ports of Box2D?
Similar question: stackoverflow.com/questions/7628078/…
Sep
3
awarded  Student
Sep
2
comment What are the best ways to serialize and unserialize network messages for C/C++ multiplayer game?
Well, they're good enough for Google, and Google scales pretty well, and they worked well when I used them. That's why I recommended them.
Sep
2
awarded  Critic
Sep
2
answered What are the best ways to serialize and unserialize network messages for C/C++ multiplayer game?