14,861 reputation
13468
bio website vectorstorm.org
location Melbourne, Australia
age
visits member for 3 years, 4 months
seen Oct 19 at 1:04

Mobygames Profile (not entirely accurate): http://www.mobygames.com/developer/sheet/view/developerId,80048/


Sep
6
revised “Normal” Blend Mode with OpenGL Trouble
added 110 characters in body
Sep
6
revised “Normal” Blend Mode with OpenGL Trouble
added 434 characters in body
Sep
6
revised What does glMultiDraw* do?
General rewording to make the question clearer, particularly in the title text.
Aug
23
revised What problem does double or triple buffering solve in modern games?
doube -> double
Aug
23
revised What is the easiest and fastest way to display an SDL_Surface in a window with SDL2?
Grammar fixes.
Aug
16
revised Draw lines from the center of the screen at specific angles
Fixed "angel"->"angle", changed description of the code to match what it's actually doing, general edit for grammar/comprehension.
Jul
3
revised match 3 Shuffling
formatting
Jun
25
revised Why do most FPS games have a machine gun, shotgun, and sniper rifle?
General cleanup of a few awkward sentences.
Jun
24
revised Why do most FPS games have a machine gun, shotgun, and sniper rifle?
Minor grammar fix.
Jun
9
revised Why was my Facebook game rejected with the note that “your app icon must not overlap with content in your cover image?”
deleted 73 characters in body
Jun
8
revised Why was my Facebook game rejected with the note that “your app icon must not overlap with content in your cover image?”
Removed inappropriate tags, transcribed error text from image into actual text.
May
14
revised How can I find the difference between rotations represented as angles in [0, 360]?
Fixes capitalisation. Also slight simplification of phrasing on the example. But that latter was just to justify the rest of the edit. Mid-sentence capitalisation *shudder*. Who, me -- pedantic?
May
10
revised How can I center an arbitrary string over a sprite?
General edits for ease of reading and conciseness.
May
10
revised How to display a hierarchical skill tree in php
'hierical' isn't a word
May
5
revised What is this type of camera called?
deleted 4 characters in body
Apr
23
revised How to control which polygons get rendered first in a batch (e.g. to draw leaves)?
Minor spelling, grammar fixes for readability
Apr
12
revised Using Blueprint to spawn objects at runtime in Unreal Engine 4
Removed the waffle.
Mar
27
revised Is it possible to implement Steamworks functionality in a Java game? How?
Retagging; this question isn't about C++.
Mar
26
revised Texture coordinates for a 3D box
Minor edits for ease of reading.
Mar
19
revised How do I implement pixel-exact collision server-side?
collusion is something else. Also general grammar, capitalisation, punctuation, and ease of reading.