14,075 reputation
13264
bio website vectorstorm.org
location Melbourne, Australia
age
visits member for 3 years, 2 months
seen 2 days ago

Mobygames Profile (not entirely accurate): http://www.mobygames.com/developer/sheet/view/developerId,80048/


Jul
26
comment What is the point in using API such as Open GL or DirectX when there are game engines?
Also of When to roll your own game engine?
Jul
26
comment What is the point in using API such as Open GL or DirectX when there are game engines?
Also of What are the advantages and disadvantages to using a game engine?
Jul
24
comment I want to show dialog in my Flappy Bird clone game
Is this question just "How do I display a dialog box on Android"? Doesn't seem to have anything to do with game design, platformers, or dialog trees.
Jul
17
comment Map to Screen Coordinates for isometric style map with tile height of 71 and width of 110
Note that a tile width of 110 to a height of 71 is a ratio of 1.54929577464789:1. Not a particularly commonly selected ratio.
Jul
12
comment Import FBX with multiple meshes into UDK
possible duplicate of Importing FBX with multiple meshes in UDK
Jul
12
comment Is naming an app similar to another app legal?
This question appears to be off-topic because it is about legal advice, not about developing a game.
Jul
12
comment Issues using real names in a soccer player game
And incidentally, why do we only get this question about soccer? (and why do we get it so frequently in that domain?) We've never had people asking whether they can use real names in a game about basketball, about football, about baseball, or about hockey. We've never had someone ask if they can use real names in a game about figure skating, about curling, about bobsledding, or about dressage. Why is it always soccer?
Jul
12
comment Issues using real names in a soccer player game
Also of Using real football (soccer) names from the past?
Jul
12
comment Issues using real names in a soccer player game
Also of Can I put real people in my game?
Jul
12
comment Issues using real names in a soccer player game
Also of soccer game only with national team names what about player names?
Jul
12
comment Issues using real names in a soccer player game
Also of does it require any license to use soccer players and teams names in...
Jul
12
comment Issues using real names in a soccer player game
Also of legal issues around using real players names and emblems
Jul
4
comment Can I put real people in my game?
-1 for providing "it's okay if you follow these guidelines" legal advice without citing your qualifications for providing that advice.
Jul
4
comment Can I put real people in my game?
This isn't a game development question. This is a legal question, and should be addressed to someone who is qualified to practice law in your jurisdiction.
Jul
1
comment Why is my application getting more CPU usage while it's halting the operation
continue doesn't "skip" the loop -- it starts the loop again, right this very moment. You're still executing the 'while' loop.
Jul
1
comment Why is my application getting more CPU usage while it's halting the operation
I don't see where you "halt" the thread to let it sleep. In your pseudo-code, the thread is always going, and would therefore have pegged a full core at 100% usage.
Jun
25
comment How can I manage complicated visual state over a simple model in puzzle games?
..is this question just asking for MVC?
Jun
24
comment gl_ClipDistance[] not working
Seems to be a duplicate, cross-posted from stackoverflow.com/questions/24338338/…
Jun
18
comment How can I move bodies in Farseer, using touch input?
What have you tried so far?
Jun
14
comment How to avoid tons of `instanceof` in collision detection?
..your subject line is "How to avoid tons of 'instanceOf' in collision detection". Your actual question in the question body is "What is the common way to react to a detected collision?" It seems like your subject line and the first six paragraphs of the text body (plus the code sample) have nothing to do with your actual question?