11,347 reputation
12249
bio website vectorstorm.org
location Melbourne, Australia
age
visits member for 1 year, 11 months
seen 20 hours ago
stats profile views 748

Mobygames Profile (not entirely accurate): http://www.mobygames.com/developer/sheet/view/developerId,80048/


Apr
12
reviewed Close Help with AABB collision detection
Apr
12
reviewed Close Sidescrolling troubles
Apr
9
reviewed Close Pathfinding with different sized units
Apr
9
reviewed Close How do I create a 3rd person camera?
Apr
9
reviewed Close How To show document directory save image in thumbnail in cocos2d class
Apr
9
reviewed Close How can I create my own sky maps?
Apr
9
reviewed Close Can I use an effect similar to “The Matrix digital rain” in my game?
Apr
9
reviewed Close XNA BlendState - how to use it?
Apr
9
reviewed Close tex2dlod and tex2d giving different values
Apr
9
reviewed Close Ideas wich design patterns apply in my school assignment
Apr
9
reviewed Close Develop a 2d isometric mobile game on Flash
Apr
9
reviewed Close Overload C++ functions in lua
Apr
9
reviewed Close How to let game characters enter existing 3D buildings model in my own game?
Apr
9
reviewed Close Is this a good approach for me to design the classes in my game?
Apr
9
reviewed Close Which free HTML5-based game engine meets these requirements?
Apr
9
reviewed Close Is it possible to use industrial models in games?
Apr
9
reviewed Close Putting a 2d camera into a gamestatemanagement sample
Apr
9
reviewed Close Is using Box2D for simulating gravity “in space” a good idea?
Apr
9
reviewed Approve suggested edit on What knowledge would I need to make a good simulation game
Apr
6
reviewed Close How to go about front end UI to main Game Engine and then to Game Over Phase