15,876 reputation
13672
bio website vectorstorm.org
location Melbourne, Australia
age
visits member for 3 years, 11 months
seen 5 hours ago

Mobygames Profile (not entirely accurate): http://www.mobygames.com/developer/sheet/view/developerId,80048/


Jan
7
answered Why is chunk size often a power of two?
Jan
7
comment How can I transform a point from world space to object space?
Well, it's just math. But it's a lot of math, and it's not trivial or intuitive math. Most math libraries will supply a matrix inversion function for you. If so, you just call that. If you're writing your own math routines, my 4x4 matrix invert function is here, in the function named "vsMatrix4x4::InverseGeneral()". Feel free to use/adapt.
Jan
7
comment Why do MMORPGs still use multiple servers?
@Josh, would you say that distribution rights are also a large factor in the decision to create and maintain separate servers for separate regions of the world?
Jan
7
comment Deciding when to switch focus between UI elements
Agreed. When in doubt, mimic the default behaviour of the host OS.
Jan
7
reviewed Close How do I get into Facebook game development?
Jan
7
reviewed Close Should I be using blender game engine as my first engine?
Jan
7
reviewed Leave Open Is it acceptable to say “Inspired from … game”
Jan
7
reviewed Close Online board game engines
Jan
7
reviewed Close Mapped texture to a gluSphere not wrapping correctly
Jan
7
reviewed Close Calculate Costs for Buildings
Jan
7
comment Is it acceptable to say “Inspired from … game”
General rule of thumb: Don't cite "inspired by" in advertising copy. But feel free to mention inspirations in documentaries or presentations or "making-of"s. And remember that if your game is a direct clone, it is not "inspired by".
Jan
6
reviewed Close Game Design Schools
Jan
6
reviewed Close Why is my obj file imported into pyglet showing a blank screen?
Jan
6
comment Why is my obj file imported into pyglet showing a blank screen?
"Debug my code for me" questions are really too localised for this site. Your best bet is to teach yourself to use a debugger, and trace through your program's execution yourself to work out what's going wrong.
Jan
5
reviewed Close Full screen blackout using allegro in codeblocks
Jan
5
comment What are pros and cons of Voronoi shatter?
Tend to agree. "What are the pros and cons" questions are meaningless unless you're comparing against something else.
Jan
5
reviewed Close What are pros and cons of Voronoi shatter?
Jan
5
reviewed Close Check key state or listen for event?
Jan
5
reviewed Close Can I still call something a “game engine” if I use other APIs to build it?
Jan
5
reviewed Close Why are some objects not rendering properly?