14,075 reputation
13264
bio website vectorstorm.org
location Melbourne, Australia
age
visits member for 3 years, 2 months
seen 2 days ago

Mobygames Profile (not entirely accurate): http://www.mobygames.com/developer/sheet/view/developerId,80048/


Jun
4
reviewed Close Saving game data to server
Jun
4
answered Can I use copyrighted images and music in my game?
Jun
1
awarded  Yearling
May
30
comment Progress bar in Super Hexagon using OpenGL ES 2 (Android)
...it's just a solid-color rectangle, isn't it? What's so hard about drawing a solid-color rectangle?
May
29
awarded  Nice Answer
May
29
reviewed Close How to make player rotate towards mouse
May
29
reviewed Close How to calculate production when player is offline
May
29
reviewed Close Application of classes with critical non-static fields in LWJGL
May
29
answered Creating blur with an alpha channel, incorrect inclusion of black
May
29
answered Will Unity skills be transferable?
May
27
reviewed Close No idea of how to simulate car crashes
May
27
reviewed Close ArrayList of Entites Random Movement
May
27
reviewed Close What aspect ratios and resolutions should my mobile game target?
May
25
reviewed Reviewed Cocos2d-x Finding if a CCPoint is inside a sprite rect
May
25
comment Cocos2d-x Finding if a CCPoint is inside a sprite rect
Link-only answers aren't really what we're looking for (since links often go out of date). The solution should actually be presented in your answer, not just linked.
May
25
reviewed Leave Closed How can I reduce draw calls when using glBufferSubData and DYNAMIC_DRAW?
May
18
answered Drawing geometry to an SDL_Texture?
May
18
comment Pokemon Black White 2 - Ground Tiles Directory?
Where to find art resources is explicitly off-topic for this site, as per the FAQ
May
16
awarded  Nice Answer
May
16
comment What is the maximum number of shaders I can have in OpenGL 4?
...I'll get my coat.