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e100
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207
reputation
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13
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Dec
13
revised
How can I use iteration to lead targets?
Deatiled one of advantages for an interative technique
Dec
13
revised
How can I use iteration to lead targets?
Corrected code
Oct
3
revised
What is a good starting project to get up to speed with vectors and vector math?
added 193 characters in body
Oct
2
revised
How to calculate shot angle and velocity to hit a moving target?
Added "aiming" and "ai" tags
Oct
2
revised
Determining the angle to fire a shot when target and shooter moves, and bullet moves with shooter velocity added in
Added "aiming" tag
May
1
revised
Implementing simple proportional navigation for a homing missile
Reiterated that I'm only interested in the proportional navigation algorithm.
Apr
30
revised
Implementing simple proportional navigation for a homing missile
added 158 characters in body
Apr
25
revised
Implementing simple proportional navigation for a homing missile
More detail on intended algorithm
Apr
25
revised
Implementing simple proportional navigation for a homing missile
More detail on intended algorithm
Apr
24
revised
Implementing simple proportional navigation for a homing missile
Moe clarity on feedback problem; removed "2d" tag as will generalise to any number of dimensions
Mar
23
revised
Targeting a vehicle with complex movement?
Linked questions.
Mar
23
revised
Targeting a vehicle with complex movement?
edited tags
Mar
23
revised
Targeting a vehicle with complex movement?
only interested in unguided projectiles
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