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visits member for 3 years, 2 months
seen Feb 14 at 15:48

Mar
23
comment How does a single non-artistic programmer make a game?
I am a designer, and even so my hobby game uses the most basic graphics for now, specifically so I get the gameplay done first.
Mar
23
revised Targeting a vehicle with complex movement?
Linked questions.
Mar
23
revised Targeting a vehicle with complex movement?
edited tags
Mar
23
comment Targeting a vehicle with complex movement?
@SteveH - just unguided "bullets". Have clarified in question.
Mar
23
awarded  Editor
Mar
23
revised Targeting a vehicle with complex movement?
only interested in unguided projectiles
Mar
23
comment Targeting a vehicle with complex movement?
Indeed - the notion of identifying what kind of target it is and therefore its likely pattern of behaviour is an obvious one in retrospect. Could be extended to understand what its mode/state is as well (e.g. static/unaware/in combat/evading etc)
Mar
22
comment Targeting a vehicle with complex movement?
Wow - that's given me a lot of food for thought - thanks!
Mar
22
awarded  Student
Mar
22
comment Target Tracking: When to accelerate and decelerate a rotating turret?
You might have different values for rotational acceleration and deceleration - in the real world, one's probably a motor and the other a brake.
Mar
22
asked Targeting a vehicle with complex movement?
Mar
22
comment What makes a computer opponent feel alive?
See also: gamedev.stackexchange.com/questions/12858/…
Jun
7
awarded  Supporter