250 reputation
418
bio website
location Washington, DC
age 19
visits member for 3 years, 4 months
seen Apr 4 at 5:33

Jul
7
comment Common game controls/ User interface libraries or source code?
oh i mean do i need to pport Turska sorry
Jul
7
comment Common game controls/ User interface libraries or source code?
do i need to port it to SFML? How would i go about doing this?
Jul
6
comment Common game controls/ User interface libraries or source code?
which one would you say is the easiest to work with?
Jul
6
awarded  Supporter
Jul
6
accepted How does this circle collision detection math work?
Jul
6
accepted Homemaking a 2d soft body physics engine
Jul
6
accepted Console Text game: Vertical Scroller collision problems
Jul
6
accepted ways to make a physics engine
Jul
6
asked Common game controls/ User interface libraries or source code?
Jun
28
asked Homemaking a 2d soft body physics engine
Jun
28
awarded  Student
Jun
28
asked 2D soft-body physics engines?
Jun
27
asked How does this circle collision detection math work?
Jun
17
awarded  Scholar
Jun
17
accepted my SFML sprite Move() function: FeedBack?
Jun
17
comment my SFML sprite Move() function: FeedBack?
Thanks for all the organization/ readability tips, i just got the book "Clean Code" and have started reading it! Also do you have any comments on how i could improve performance specifically? This is what i'm most worried about right now.
Jun
17
awarded  Editor
Jun
17
revised my SFML sprite Move() function: FeedBack?
it now works!
Jun
17
asked my SFML sprite Move() function: FeedBack?
Jun
7
asked ways to make a physics engine