1,014 reputation
522
bio website None
location Sydney
age 18
visits member for 3 years, 2 months
seen Jul 17 at 5:49

I'm a Game Dev with a few random interests out there :P


Dec
7
comment Do 2D games have a future?
yes, something i hadn't thought about before much, +1 helped me out and i didn't even need to know the answer to the main question ;)
Dec
7
comment XNA model texture from file
Ahh there we go, didn't know that the textures would be stored outside the .x Thanks for the links :)
Dec
7
accepted XNA model texture from file
Dec
7
comment XNA model texture from file
It was done in Sketchup as a 2 second throw together. I guess i'll load it in 3ds or whatever now to check it out.
Dec
7
comment XNA model texture from file
But how can i actually render it onto the model? Also how can i know what configuration the texture should be in to fit onto the model?
Dec
7
asked XNA model texture from file
Oct
12
accepted Model not rendering correctly XNA
Oct
12
comment Model not rendering correctly XNA
oh wow... that didn't come out in neat lines... :P hehe
Oct
12
comment Model not rendering correctly XNA
Ahhh thankyou, the first solution was correct, however your code is shown in 3.1, i was using 4.0 :P So yes, the code i used was: DepthStencilState depthStencilState; depthStencilState = new DepthStencilState(); depthStencilState.DepthBufferEnable = true; device.DepthStencilState = depthBufferState;
Oct
12
asked Model not rendering correctly XNA
Oct
9
comment tiled map - changing textures? (XNA HLSL)
Thanks :) I'll work it out from here then
Oct
9
accepted tiled map - changing textures? (XNA HLSL)
Oct
9
asked tiled map - changing textures? (XNA HLSL)
Jul
27
answered Where to hire 2D sprite artists?
Jul
11
comment How to make map editor with XNA?
he said making one, not finding one.
Jun
24
accepted XNA - just a few more characters accepted in a SpriteFont
Jun
24
comment XNA - just a few more characters accepted in a SpriteFont
ahhh yes, a second region... duh, didn't think of that :P I was just trying multiple Start and End tags...
Jun
24
asked XNA - just a few more characters accepted in a SpriteFont
Jun
20
comment Physic of an arrow in flight
gamedev.stackexchange.com/questions/13924/…
Jun
17
comment Multiplayer XNA without a LIVE account? (PC)
It was only for PC, so Josh has answered it