431 reputation
214
bio website
location
age 28
visits member for 3 years, 6 months
seen Apr 6 at 3:26

the cows are here to take me home now...


May
29
asked What do I need to reload after a device reset?
May
27
comment Correct level of abstraction for a 3d rendering component?
This is how I feel, but at the same time the common advice I see is that abstracting platform-specific code for a game is easy to do and should be done... I don't know what to think.
May
21
awarded  Yearling
Apr
12
comment Publishing a game — any way to target both WP7 and Win8 Store?
One thing's now certain though: I should simply abandon writing for WP7.
Apr
12
comment Publishing a game — any way to target both WP7 and Win8 Store?
Thanks. Porting a game from, say, iOS to Android or even from Windows to either of those is one thing, but it seems that WP7 is on its own island now that Microsoft is being extremely iffy about XNA. Encapsulating rendering is only part of the picture; middleware such as physics engines are mostly tied to certain languages, and they strongly influence the design choices of the game in ways that go beyond simple platform choice.
Apr
11
awarded  Student
Apr
11
revised Publishing a game — any way to target both WP7 and Win8 Store?
edited title
Apr
11
awarded  Editor
Apr
11
revised Publishing a game — any way to target both WP7 and Win8 Store?
added 82 characters in body
Apr
11
asked Publishing a game — any way to target both WP7 and Win8 Store?
Apr
9
comment What is the future of XNA in Windows 8 or how will manged games be developed in Windows 8?
@ashes999 because forward compatibility is just as important.
Aug
12
awarded  Nice Answer
Aug
11
awarded  Teacher
Aug
11
answered Does inflating scores make players happier?
May
23
awarded  Supporter
May
23
comment Soft body, where to start learning?
I got through the skeelogy.com tutorial last week. Very, very nice tutorial.