| bio | website | |
|---|---|---|
| location | Tehran, Iran | |
| age | 21 | |
| visits | member for | 2 years |
| seen | 4 hours ago | |
| stats | profile views | 488 |
university student studying applied math, part time programmer.
as a hobby I'm currently working on a game named Battery http://battery.intellisenseless.com
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Dec 29 |
revised |
How to draw a trapezoid in OpenGL? added 1275 characters in body; edited title |
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Dec 29 |
asked | How to draw a trapezoid in OpenGL? |
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Dec 26 |
accepted | How to find a game server in the LAN network with IPv6 technology? |
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Dec 25 |
comment |
Prince of Persia - Original code if you can compile it for dos, you can run it on dosbox. |
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Dec 23 |
comment |
GLUT Window not responding doesn't mean anything, there are too many codes which implement different behaviors for different operation systems. for example the whole window creation mechanism in windows in nothing like the one in linux. |
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Dec 23 |
comment |
GLUT Window not responding it's a wild guess but I think GLUT (or your code specifically) doesn't handle WM_RESIZE and WM_CLOSE messages. |
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Dec 23 |
comment |
Why is keeping a constant FPS harder than keeping high FPS? I guess it's mostly because you are using sleep method |
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Dec 23 |
comment |
How to find a game server in the LAN network with IPv6 technology? don't you need administrative permissions to create/join a group? and besides how does this group thing work? I mean do I choose the group address when I want to create/join one? |
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Dec 22 |
revised |
How to find a game server in the LAN network with IPv6 technology? deleted 50 characters in body |
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Dec 22 |
asked | How to find a game server in the LAN network with IPv6 technology? |
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Dec 22 |
comment |
Could the delta frame time be negative? I'm not sure, maybe there is some other reason behind that condition. But in general you are developing a game, which I'm pretty sure will not always run in an ideal condition eg. my computer fails to keep track of time, and I don't have to mention how many games I've got installed on my system |
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Dec 22 |
comment |
Could the delta frame time be negative? What if someone messed up with the memory (access violation kinda bugs)? or whenever you restart timer? Also I'm not sure what would happen if user changes computer time while your code is running. |
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Dec 22 |
comment |
Server side game loop @WlofrevoKcast It's completely based on the needs of your game, but for most games, internal language timers (or OS time interrupts) are good enough choice. |
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Dec 21 |
comment |
Not So Beginner Tutorial Request if you are looking for a good SDL tutorial, you should take a look at Lazyfoo's but there are too many other great stuff out there. Check Other available tools before deciding to use SDL. |
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Dec 21 |
comment |
Server side game loop @Byte56 I wouldn't say many, but some might do such a thing. Though sleepig is something common, it's mechanism is not predefined. Thread.Sleep is the simplest way, some might wait for OS interrupts. You can even count vSync as an sleeping mechanism. |
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Dec 21 |
answered | Server side game loop |
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Dec 21 |
comment |
Spatial Partitioning - Language Independant what's wrong with keeping a reference of player outside of tree. I mean you are only holding references, put one inside and keep one outside tree. |
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Dec 21 |
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“Super meatboy”-ish replay @PeterTaylor I don't think saving delta-encoded replays will do anything good in this case, simply because we are saving too few parameters to begin with. I mean delta-encoded values won't save any more memory. |
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Dec 20 |
comment |
“Super meatboy”-ish replay @Ron I forgot to mention it, but SMB also used another trick. when playing al the replays they don't start at the same time, this is why you can see all those replications. some might start running sooner, and some start running faster than the winning image. |
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Dec 19 |
comment |
Blender Object Appearing Gray when all Lights are Off you want to accept your answer too... |