# Gajoo

less info
reputation
11233
bio website location Tehran, Iran age 22 member for 2 years, 1 month seen 15 hours ago profile views 512

university student studying applied math, part time programmer.

as a hobby I'm currently working on a game named Battery http://battery.intellisenseless.com

# 967 Actions

 1d awarded Constituent Jun11 awarded Caucus May28 comment Calculating specific coordinate along a path@JimPedid arcs if guarantied to be circular are not that hard work with: you know the circle has circumference equal to "2*pi*r", and any arc which covers d radians of the circle will have length of exactly "d*r". May24 comment Getting Image From URL , Using curl in Cocos2dx C++it's just a hunch but check if either img or texture are getting deleted before you start any drawing operation. May20 comment Snapping of irregular images in iphone puzzle app@Neha CCNode does have a bounding box function! May13 awarded Yearling May6 answered Snapping of irregular images in iphone puzzle app May5 answered Job finding algorithm Apr22 comment What algorithm to use to fill a KenKen square board with cages?Prim's Algorithm is designed for weighted graphs, that's why I used the term "Random DFS". But the idea is still same thing Apr22 comment What algorithm to use to fill a KenKen square board with cages?@JimmyBoh I've updated my answer to provide a simple idea for that part too. Apr22 revised What algorithm to use to fill a KenKen square board with cages?added 621 characters in body Apr19 comment What algorithm to use to fill a KenKen square board with cages?@danijar I need to refine my algorithm for that part, so I'll write it in about a day. the base idea is simply to first choose 3 block cages and then put 2 block ones in free spaces and finally everything left will be single block cages. Apr19 answered What algorithm to use to fill a KenKen square board with cages? Apr4 comment cocos2d-x export plist from images in windows free tool to useafter compiling that patch you should see plist between available types while choosing map file. but if anything went wrong I'm almost always available in chat room just ping me there and we'll figure out what's wrong, Apr3 comment cocos2d-x export plist from images in windows free tool to usenope, I'm using the plist exporter I've already mentioned. goto source page and look for plist exporter patch. you need to compile it though. Apr3 comment cocos2d-x export plist from images in windows free tool to use@user3689 plist format is xml, it's just formatted in some special way. As I said I'm currently loading plist files exported by that application using `CCSpriteFrameCache::sharedSpriteFrameCache()->addSpriteFramesWithFile("Menu.pli‌​st");` note that since file name is not written in plist file (it's optional) both plist file and the png file created should be placed in same folder and should have same name (with different extensions) (and remember iPhone is case sensitive) Apr2 comment cocos2d-x export plist from images in windows free tool to useand to cut images, I'm using [paint.net](www.getpaint.net/) Apr2 comment cocos2d-x export plist from images in windows free tool to usenope, plist files are basically xml format. Apr2 comment cocos2d-x export plist from images in windows free tool to usesadly I don't know any tool for that, personally I would break that spritesheet into several files (for example using paint) and then glow them together with SpriteSheetPacker :D I guess there are other tools out there too to help you break your initial file Apr2 answered cocos2d-x export plist from images in windows free tool to use