6,298 reputation
11741
bio website
location Tehran, Iran
age 23
visits member for 3 years, 7 months
seen 5 hours ago


Aug
6
revised Data structure for random outcome from a hit probability table
added sample code.
Aug
1
revised How to set multiple animations in cocos2d-x
added 440 characters in body
Apr
22
revised What algorithm to use to fill a KenKen square board with cages?
added 621 characters in body
Feb
17
revised Perlin Noise for game terrain; math error (unexpected breaks in terrain (3D grid))
added 53 characters in body
Jan
23
revised Getting Bodies to go “Super Fast” in Box2D
edited tags
Jan
19
revised Why released games usually contain their scripts sources?
added 359 characters in body
Dec
29
revised How to draw a trapezoid in OpenGL?
added 1275 characters in body; edited title
Dec
22
revised How to find a game server in the LAN network with IPv6 technology?
deleted 50 characters in body
Dec
11
revised Scale a normalized 2D vector always to the same length
added 94 characters in body
Dec
9
revised 2D Smooth Turning in a Tile-Based Game
edited body
Oct
26
revised What programming language were PS1 games written in?
edited tags
Oct
18
revised cocos2d/OpenGL multitexturing problem
added 248 characters in body
Oct
18
revised cocos2d/OpenGL multitexturing problem
added some images
Oct
11
revised Best C++ Portable time library for game development
removed all unrelated codes.
Oct
7
revised How do I implement deceleration for the player character?
added 3 characters in body
Oct
7
revised How do I implement deceleration for the player character?
added 1800 characters in body
Sep
30
revised Huge 2d pixelized world
added 3 characters in body
Sep
29
revised using per pixel collision for an elastic response
fixed the link
Jul
24
revised How can I determine the direction of turn?
you need to return -1 and 1 based on question, and fixed the problem kumul mentioned
Jul
1
revised AABB Sweeping, algorithm to solve “stacking box” problem
fixed links to those codes.