6,058 reputation
11536
bio website
location Tehran, Iran
age 22
visits member for 2 years, 11 months
seen 7 hours ago

university student studying applied math, part time programmer.

as a hobby I'm currently working on a game named Battery http://battery.intellisenseless.com


May
25
awarded  Scholar
May
25
accepted Why XNA is not considered a game engine?
May
25
comment Why XNA is not considered a game engine?
@Jonathan Hobbs: now I can see what you are talking about but again i've tried GameBryo(NetImmerse) and that's considered a gameengine but until lightspeed it had less features than XNA itself, it was just a mere middlewere, so i think we can change the question title to what makes an sdk to be called a GameEngine?
May
25
comment Why XNA is not considered a game engine?
it's just becuase the comment The Communist Duck responded to my comment in this question
May
25
comment OpenGL web game: C++ with Java vs pure Java?
@The Communist duck: since when you are writeing a code with java the jar files compiler generates can run on any platform but you have to build seperate binaries for each platform when using c++ and there are always some libraries which have small diffrences in diffrent platforms, which is why cross-platform c++ projects have some specific platform programmers.
May
25
revised Collision Detection/Response in Vector-based levels
added 70 characters in body
May
25
revised Collision Detection/Response in Vector-based levels
edited body
May
25
comment Why XNA is not considered a game engine?
I accept taht you have to override you draw and update settings but that doesn't mean it has no rendering engine, the point is it makes every thing ready for you to draw, and those are not only abstract draw calls just looking at it's sample it has nothing less than a 2d GameEngine (i didn't check 3d stuff realy), and as far as i can remember it has input controllers , and I mean is it just framework because microsoft named it so or does it have some logical reason?
May
25
answered Collision Detection/Response in Vector-based levels
May
25
comment OpenGL web game: C++ with Java vs pure Java?
just have a feeling it'll have benefits if you use pure java, I think it's because pure java can run on any platform but if you try combining those languages c++ binaries would prevent cross-platform features
May
25
asked Why XNA is not considered a game engine?
May
24
comment Engine with Terrain and Indoor Areas (BSP-like)
xna is an engine itself, what did you want from searching best xna engine? and i think UDK meets your needs the best
May
24
comment The Decline of 3D Platformers
so mean mean somthing like Penny Arcade Adventures, if not plz provide me with some example of these games.
May
24
comment The Decline of 3D Platformers
then what is your defenition of 3D platformer?
May
24
comment C++ GameState management
@Maik Semder: i don't think my sample of director class is a type of GodObject (it sure knows alot but doesn't do any thing on his own), it only shares all the resources between all game objects.
May
24
revised C++ GameState management
added sample Director class
May
24
comment C++ GameState management
@The Communist Duck: agreed on the point you made out but I think this is one of the rare use cases of singleton
May
24
answered The Decline of 3D Platformers
May
24
comment C++ GameState management
@the Communist duck: this time you are missing the point, what I need is an object to share resources between all my game classes it doesn't matter if it's a singleton, multiton or even a global variable or any other approch that you can think of, there only is a need to share all game resources to all game objects and it's also possible to have that shared object to manage states too! that's what i mean when i say there is a need for a director class!
May
24
comment C++ GameState management
@The Communist Duck: the only diffrence is that it can handle more than one instance, so it won't force you to have only one instance of an object. it's same as singleton in every other aspect, and you asked "why should we force ourselve to only one instance?"