53,569 reputation
9115199
bio website byte56.com
location Portland, OR
age 32
visits member for 3 years, 11 months
seen yesterday

I work full time at a big software company, when I'm not doing that I'm developing games. I keep a development blog at www.byte56.com and you can follow me on twitter.

I've created a course with Lynda.com to teach advanced scripting with the Unity 3D engine, check it out! Have a 10-day free trial to Lynda.com to watch my course and many others


1d
revised I can't add script in unity
added 145 characters in body; edited tags
2d
revised Making a command line in C#
deleted 65 characters in body; edited tags
Apr
22
revised Can I test my apps on an android phones without a carrier or sim-card?
deleted 146 characters in body; edited title
Apr
17
revised Efficient path-finding in free space
added 76 characters in body
Apr
12
revised How can I create a collision like the ball and peg in Peggle?
deleted 2 characters in body; edited title
Apr
11
revised Which image format is more memory-efficient: PNG, JPEG, or GIF?
edited tags
Apr
10
revised Unity new UI - Dynamically change the functions called by GUI elements
added 44 characters in body; edited title
Apr
9
revised Why doesn't OnCollisionStay execute continuously?
Made title more searchable
Apr
2
revised Unity problems with OnTriggerStay and Input.GetKeyDown
deleted 438 characters in body; edited title
Apr
2
revised C++ exensible resource manager class with dynamic registration of factories
deleted 68 characters in body
Apr
2
revised Script attached to one button triggers other buttons too in unity
re-editing
Apr
1
revised How to detect the edge of a platform?
edited tags
Apr
1
revised Raycast Masks not working Unity3D
rolled back to a previous revision
Mar
24
revised Input.mousePosition gives a NullReferenceException
added 44 characters in body; edited tags; edited title
Mar
23
revised How do I save and restore an int value with PlayerPrefs?
edited tags; edited title
Mar
22
revised onCollisionEnter2D not behaving as expected
added 49 characters in body
Mar
22
revised onCollisionEnter2D not behaving as expected
added 411 characters in body
Mar
22
revised onCollisionEnter2D not behaving as expected
added 264 characters in body
Mar
19
revised How can I refactor an enum so that it is still available in the inspector?
edited tags
Mar
18
revised How to animate objects with bobbing up and down motion in Unity?
edited tags