49,693 reputation
9107189
bio website byte56.com
location Portland, OR
age 31
visits member for 3 years, 4 months
seen 7 hours ago

I work full time at a big software company, when I'm not doing that I'm developing games. I keep a development blog at www.byte56.com and you can follow me on twitter.

I've created a course with Lynda.com to teach advanced scripting with the Unity 3D engine, check it out!


16h
revised Why is it bad to hard-code content?
rolled back to a previous revision
1d
revised How do I edit a Texture2D at run-time to visually indicate connected tiles?
added 33 characters in body
Sep
26
revised Fastest way to assign sprites to components in Unity
deleted 16 characters in body
Sep
26
revised Setting up source paths in Flash Builder 4.6
added 51 characters in body
Sep
25
revised How can I make an object move in four directions relative to its rotation?
deleted 5 characters in body
Sep
25
revised Transparent diffuse fails to render from all viewing angles
added 3 characters in body; edited title
Sep
25
revised How to calculate the width of text on screen?
added 7 characters in body; edited title
Sep
25
revised 360-degree rotation/movement inside a tube
deleted 54 characters in body; edited title
Sep
25
revised When Libgdx says “for Desktop”, do they mean native executables?
deleted 32 characters in body; edited title
Sep
24
revised How do you prevent inflation in a virtual economy?
deleted 276 characters in body
Sep
24
revised if statement is executed even when condition is false
deleted 841 characters in body
Sep
24
revised Extracting Top-Down Race Track From Google Maps
deleted 3972 characters in body
Sep
24
revised How to move around in a map and remember position?
deleted 70 characters in body
Sep
23
revised Blender support for Android
deleted 637 characters in body; edited title
Sep
23
revised Terrain texture extra blurry - Unity
added 27 characters in body
Sep
19
revised A Star pathfinding algorithm, multiple node set optimization
deleted 22 characters in body; edited title
Sep
19
revised Finding and reading a script on a mouse-selected GameObject
added 3570 characters in body
Sep
17
revised Why are shadows not snapping to the objects?
deleted 1 character in body
Sep
17
revised Why are shadows not snapping to the objects?
added 86 characters in body
Sep
17
revised Is this possible in cocos2dx 3.0?
deleted 124 characters in body