45,499 reputation
793175
bio website byte56.com
location Portland, OR
age 31
visits member for 2 years, 11 months
seen 4 hours ago

I work full time at a big software company, when I'm not doing that I'm developing my first game: Age of Goblins. I keep a development blog at www.byte56.com and you can follow me on twitter.

I'm currently working with Lynda.com to develop a course with them. You can check out some of their great video tutorials here:

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Here's a 7 day free unlimited access to lynda.com pass on me.


1d
revised How do I detect when an HTML 5 game has ended?
deleted 135 characters in body; edited title
1d
revised Prevent GUI Clickthrough
edited tags
2d
revised Prevent GUI Clickthrough
added 532 characters in body
2d
revised How does the Unity3D entity system work?
deleted 210 characters in body; edited title
Apr
20
revised Update vs. FixedUpdate in Unity
added 348 characters in body
Apr
20
revised Why are my Unity procedural animations jerky?
appended answer 73714 as supplemental
Apr
20
revised Is a game like Subway Surfers suited for 2D or 3D?
Removing subjective question
Apr
15
revised Where can I find free sprites and images?
deleted 66 characters in body
Apr
14
revised Level loading works in Unity editor, but quits when deployed
added 65 characters in body
Apr
13
revised How do I limit the number of tiles being rendered?
deleted 4169 characters in body; edited title
Apr
12
revised How to solve the big video memory requirements in 2d game
deleted 244 characters in body
Apr
12
revised What are the benefits of using an entity ID system?
added 120 characters in body
Apr
11
revised What do gameplay programmers do?
deleted 408 characters in body
Apr
9
revised How to make game menu in Unity using only the editor?
deleted 64 characters in body; edited title
Apr
7
revised How can I make RPC function calls in Unity?
added 7 characters in body
Apr
7
revised How can I make RPC function calls in Unity?
added 64 characters in body
Apr
7
revised How to store an array into a texture and sampler the texture in vertex shader correctly?
added 30 characters in body
Apr
1
revised How to design reward and points system?
deleted 143 characters in body; edited tags; edited title
Apr
1
revised Can I accept unicoins for micro-payments in my game?
added 81 characters in body
Mar
31
revised Creating a black light (ultraviolet) shader?
deleted 8 characters in body; edited title