51,992 reputation
9110194
bio website byte56.com
location Portland, OR
age 31
visits member for 3 years, 9 months
seen 16 mins ago

I work full time at a big software company, when I'm not doing that I'm developing games. I keep a development blog at www.byte56.com and you can follow me on twitter.

I've created a course with Lynda.com to teach advanced scripting with the Unity 3D engine, check it out!


10h
revised How to increase the selectable size of an object for dragging
edited title
2d
revised Is it legal to sell or monetize games created with the Unity 3D free edition?
edited title
2d
revised Is it legal to sell or monetize games created with the Unity 3D free edition?
edited tags; edited title
2d
revised Performance issues when dynamically rendering playing cards
deleted 405 characters in body; edited title
Jan
25
revised Why do tutorials use different approaches to OpenGL rendering?
added 2 characters in body; edited title
Jan
25
revised How do I derive an appropriate acceleration value for my game?
added 167 characters in body; edited tags; edited title
Jan
24
revised Unity 3d 4 players Only 4 buttons can be pressed at a time
added 5 characters in body
Jan
23
revised Best way to go about collision between rectangle and bool array containing pixel data?
added 50 characters in body
Jan
22
revised Creating an in-game time system only works with real time
deleted 1267 characters in body
Jan
6
revised Taking advantage of multithreading between game loop and openGL
deleted 30 characters in body
Jan
5
revised How can I create a large space background that repeats, in an unnoticeable way
edited tags
Dec
31
revised What do these Google Play Buildbox settings mean?
deleted 4 characters in body; edited tags
Dec
28
revised How to make an object oscillate left and right?
deleted 38 characters in body; edited title
Dec
28
revised Changing Light Intensity value
deleted 12 characters in body; edited title
Dec
25
revised Unity GUIText not visible and not WYSIWYG
added 34 characters in body
Dec
25
revised Changing one prefab changes all other instances of that prefab too
edited title
Dec
23
revised How do you handle 'move to mouse', if the player is already at the mouse?
deleted 70 characters in body; edited title
Dec
17
revised How can I tell if an object in a tile grid is surrounded?
deleted 292 characters in body
Dec
17
revised How can I tell if an object in a tile grid is surrounded?
deleted 22 characters in body
Dec
17
revised How would I go about merging two models together in-game to create a new model?
added 1 character in body; edited title