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80/80 answers
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2d
reviewed Edit onHold input libGDX
Mar
26
reviewed Reject How do I ensure a piece of code runs only once?
Mar
2
reviewed Close How does this work? Data catching without displaying client
Mar
2
reviewed Leave Open How to have separate UI section in Monogame?
Mar
2
reviewed Reviewed GMod Lua Scripting - Playing sounds only for specified player entities
Mar
2
reviewed Reviewed Player moving back and forth when moving with camera LIBGDX
Feb
18
reviewed Approve Cannot define “Public Transform Target”
Feb
12
reviewed Approve MonoGame-based animation system fails to change animation
Nov
23
reviewed Reject How should a circuit or power system (like redstone in Minecraft) be implemented
Nov
16
reviewed Approve How to make prefabs independent?
Sep
9
reviewed Approve Does Holacracy help new game development teams?
Jul
30
reviewed Edit Right-side weapon rotate to face the mouse target
Jul
8
reviewed Edit Swapping graphics engines
Jun
24
reviewed Approve WaitforSeconds() not working as it should
Jun
23
reviewed Edit Collision detection console log errors?
Jun
13
reviewed Approve Animation won't play unless movement key is held down
Jun
11
reviewed Edit How do I manually make a .pack file like TexturePacker (without using TexturePacker)?
Jun
10
reviewed Leave Open Error drawing two VAO, each one using different shader programs (vertex + fragment shader) in OpenGL Core 4.3 / GLSL 430 (SOLVED)
Jun
9
reviewed Close Why horizontal scanlines work in 3D rendering with BSP
Jun
9
reviewed Leave Open Minecraft Bukkit Rename world and use in Java Plugin