51,841 reputation
9110194
bio website byte56.com
location Portland, OR
age 31
visits member for 3 years, 8 months
seen 8 hours ago

I work full time at a big software company, when I'm not doing that I'm developing games. I keep a development blog at www.byte56.com and you can follow me on twitter.

I've created a course with Lynda.com to teach advanced scripting with the Unity 3D engine, check it out!


Jan
16
reviewed Approve How to render grid properly, especially over distance?
Dec
30
reviewed Close How can I estimate the perfomance of graphics cards I don't have?
Dec
30
reviewed Close 2D Collision : detection and design
Dec
30
reviewed Close What is the standard way of using Q15 values?
Dec
30
reviewed Close collision resolve sphere-aabb and aabb-aabb
Dec
30
reviewed Leave Open How do I resolve a collision of a rectangle with two rectangular tiles at once?
Dec
30
reviewed Close Creating a single GUI Text with Fade-In
Dec
30
reviewed Leave Open model view projection multiplication order
Dec
30
reviewed Leave Open Why would it be faster to render using multiple canvas elements?
Dec
30
reviewed Leave Open How do you program the right analog stick of a controller in JInput?
Dec
30
reviewed Close BSPs, Octrees and modern graphics hardware
Dec
30
reviewed Close Solving the “bullet problem”
Dec
30
reviewed Close How do I do 2D z-index parallax in Unity3d?
Dec
30
reviewed Close Access other scripts variables and classes of different directory
Dec
30
reviewed Reopen how to add force to bullet panda node panda 3d
Dec
26
reviewed Approve Unity access Label in GUI?
Dec
18
reviewed Approve How do I add my phaser.js game to my pre-made web page?
Dec
16
reviewed Approve Unity 4.6 GUI - Dynamically change the functions called by GUI elements
Dec
15
reviewed Leave Closed How can I make a sprite-sheet-based animation system?
Dec
9
reviewed Approve Unity 4.6 GUI - Dynamically change the functions called by GUI elements