Reputation
58,900
Next tag badge:
392/400 score
80/80 answers
Badges
11 137 224
Newest
 Guru
Impact
~2.0m people reached

20h
comment I want use links on googleplay in webview
I'm voting to close this question as off-topic because this question is about how to use GooglePlay and its features, not game development.
1d
comment Will I be copyrighting If I create a sprite sheet from scratch based on an existing character? [FanArt]
I'm voting to close this question as off-topic because it's a legal question for lawyers, not game developers.
2d
comment no lwjgl in java.library.path - however as far as I can see, everything is linked correctly!
Hey Havik, while you are trying to create a game, questions about setting up your development environment are not specific to game development, and should be asked on stackoverflow. You're likely to find an answer there already if you generalize your question.
Apr
24
comment MMO inventory design SQL Server
You need to list your requirements and tell us what you've tried already. We can't tell you how fast each solution is going to be, because there's no way to know how you'll implement each solution. If you've already done performance testing, share the results as part of your question along with the information asked for above.
Apr
24
comment Syncing entities. Best way?
There are lots of ways to do this and the way that's best for you depends on your requirements, the technology being used and the personal preferences of the developers creating the game. Since "best" is so subjective, it's typically left up to the developer to decide. If you provide additional details about what your requirements are and what you've tried already and what about it isn't working, we can re-open this question for an answer.
Apr
23
comment Java Mouse Drag Event
Can you edit your question to include that and some more information? I don't think you need the code, just a high level explanation right? Tell us the data you have (drag end point, drag start point, time between, etc.) and what you need (setting the direction of the frisbee object? Setting the speed of the frisbee? Updating the position of the frisbee? Anything else?). Basically, try to make your question as concise and informative as possible. In the form of this is what I have and this is exactly what I need. Try to be specific about your needs, right now it's not clear.
Apr
23
comment Java Mouse Drag Event
Do you have a problem with the way it's implemented now? How exactly do you want it to work? What have you tried to do to implement the functionality you want?
Apr
23
comment Quaternion not giving correct value back. What am I doing wrong here?
@S.TarıkÇetin I'm aware they're different things. Since OP gave expected answer in x,y,z, I thought they understood as well, it's been revealed since then that's not the case.
Apr
23
comment How to send an interface message?
SendMessage is being replaced‌​, FYI.
Apr
18
comment Nifty TextRenderer object is null
Can't say for sure. The textRenderer isn't being initialized. Attach the debugger and step through the code. See where things are going wrong.
Apr
17
comment How can a game handle all characters at once?
Comments are not for extended discussion; this conversation has been moved to chat.
Apr
17
comment How to do Chromatic Aberration on a transparent background?
Please visit this page to get your accounts merged: stackoverflow.com/help/merging-accounts
Apr
16
comment How do I reference one gameObject with script attached to other?
Destroying all the trees in the scene? Or is the player pointing to a specific set of trees? Is the instantiation happening at a specific spot?
Apr
14
comment Android Studio:ive desing my game to fit 1080*1920.how to scale it to different sizes?
Also, see these: gamedev.stackexchange.com/questions/18534/… gamedev.stackexchange.com/questions/15069/…
Apr
13
comment Why are my components empty in my Entity-Component Model Javascript/Phaser implementation?
I'm guessing your best bet is to attach the debugger and step through the add function. Apparently it doesn't work.
Apr
11
comment Movement looks funny If player takes up multiple tiles in tile-based game
Likely the easiest solution to implement. Just takes a little bit of history keeping and I think it would look just fine.
Apr
9
comment Set a 'chance to spawn' for each GameObject in an array
+1 I like that OnValidate method, that's useful.
Apr
9
comment Set a 'chance to spawn' for each GameObject in an array
Related: gamedev.stackexchange.com/questions/54551/…
Apr
9
comment Stopping 3D object in place
I recreated this scene on my own. In about 5 minutes of testing I never encountered a time when pressing space didn't result in the expected result. If you're still having trouble, you should post as a new question, not continuing to edit this one.
Apr
8
comment Game Development Unity3D Free or Paid level?
Please only ask one question per post. Further, if you search the site, I think you'll find answers to a few of these questions. -1 for no evidence of research.