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1d
comment Water gets really dark when camera is far away
Please edit to include additional details. How are you rendering the water? What kind of lighting are you using? Are you using shaders? What have you tried so far?
1d
comment How would I go about creating my own SDK to allow users to develop their own addon mods?
This is a pretty broad question. There are lots of ways to do this and it depends on how you want things to work. Can you give more details about the technical implementation you're looking for? This is a fairly high level question about the same topic: gamedev.stackexchange.com/questions/63804/…
1d
comment LibGDX particle emitter rotation
This answer could benefit from additional information. How does this solve the problem and are there any more steps to accomplish the goal?
Jul
26
comment Can someone help me locate a digital copy of a book?
"Related to game development" does not mean "specific to game development". Ask your instructor for a digital copy or where to get one. There's also Google.
Jul
26
comment Can someone help me locate a digital copy of a book?
I'm voting to close this question as off-topic because it is about finding a digital copy of a book. This is not something game developers know more about than regular developers (or regular people). This is not specific to game development and is not a fit for this site.
Jul
23
comment Calling and functions/methods from different Classes in Unity
Something like this? gamedev.stackexchange.com/questions/93372/…
Jul
22
comment Learning Advice - Game Development
Hey Ant, we don't do those types of discussion oriented questions here. I'd suggest a forum like gamedev.net or reddit.com/r/gamedev. Good luck!
Jul
22
comment Where can I take an idea for an original game to be developed? Do companies ever take just ideas/concepts?
I'd say this question is a duplicate of the second question.
Jul
22
comment Where can I take an idea for an original game to be developed? Do companies ever take just ideas/concepts?
gamedev.stackexchange.com/questions/17663/… gamedev.stackexchange.com/questions/30483/…
Jul
22
comment Level generation with libgdx
Tell us exactly what you want, what you've tried, and where you're stuck. Just "how to do level generation" is a very broad topic. Remember that this isn't a discussion forum, so you need to present the entire problem up front.
Jul
21
comment showing Load 'name' (-1) couldn't be loaded because it has not been added to the built settings even after adding it
I suggest you copy/paste the error message instead of trying to retype it. You've changed the meaning of the message with mistakes.
Jul
20
comment Help with Zoom in Functionality in Mandelbrot set
What have you tried? Where did you get stuck?
Jul
17
comment Pathfinding with differently-sized objects on tile map
gamedev.stackexchange.com/questions/18050 and gamedev.stackexchange.com/questions/53492 and gamedev.stackexchange.com/questions/28222 and gamedev.stackexchange.com/questions/68688 and gamedev.stackexchange.com/questions/54361
Jul
16
comment How to calculate if a point is contained in rectangular camera viewport with rotation?
@Ocelot I think it's a good solution. It keeps the rectangle axis aligned for easy bounds checks.
Jul
16
comment How do i move a 2D object with angle and speed variables in unity?
What have you tried? Where are you stuck?
Jul
15
comment Unity: Slow deployment to Android devices?
Huh. I haven't tried it myself. I'll wait for someone more experienced to answer.
Jul
15
comment Unity: Slow deployment to Android devices?
Don't take this the wrong way... But, how big are your assets?
Jul
15
comment 2D Lock x Axis on character
@Gary If you add this delta position to the calculated x delta per frame, you should will not be frozen in the x axis.
Jul
13
comment java How to rotate an image?
And: gamedev.stackexchange.com/questions/34115 gamedev.stackexchange.com/questions/19550 gamedev.stackexchange.com/questions/15070 gamedev.stackexchange.com/questions/26491
Jul
13
comment Create the sun light in a large space simulation
Well, it doesn't actually answer the question you've asked. It's more a of an alternative solution. I'd suggest you create an answer talking about how you solved the problem.