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Jun
20
comment Place an UI Image between two 2D sprites in Unity
This answer should be improved with additional information. Why should that render mode be used? What problem is that solving? Are there any other steps?
Jun
19
revised Why isn't OnTriggerExit working?
added 114 characters in body
Jun
17
revised How can I increase the speed and frequency of a spawn?
added 10 characters in body
Jun
17
comment How can I increase the speed and frequency of a spawn?
Another option is something like if(WaveCounter%3==0) hazardCount++;. Where the hazard count would increase every three levels.
Jun
17
comment How can I increase the speed and frequency of a spawn?
What have you tried? For example, increasing the value of hazardCount and decreasing the value of waveWait would be a pretty good start.
Jun
17
revised How can I increase the speed and frequency of a spawn?
deleted 447 characters in body; edited title
Jun
17
awarded  Good Answer
Jun
16
comment Simulating water droplets on a window
First link is dead.
Jun
15
comment Looking for an easing equation
Have you seen this post? gamedev.stackexchange.com/questions/6978/easing-functions?rq=1 Or all these? gamedev.stackexchange.com/questions/tagged/easing
Jun
15
comment How to create gui image with script
Some additional comments in this code would make it up-vote worthy.
Jun
14
comment Objects spawned on clients only appear locally
forum.unity3d.com/threads/…
Jun
14
answered Isn't OnGUI and Event cyclical?
Jun
14
comment Isn't OnGUI and Event cyclical?
Between those two? Likely nothing. However, Input and Event.current do not overlap each other entirely. Comparing them isn't really practical.
Jun
13
comment Isn't OnGUI and Event cyclical?
Event.current.mousePosition is not triggering an event, it's accessing the event that triggered the current OnGUI method call. OnGUI is called once per frame and once for every event.
Jun
13
reviewed Approve Animation won't play unless movement key is held down
Jun
12
revised Making a 2D sprite move in a curved jump in Unity
added 166 characters in body
Jun
12
comment PseudoRandom object placement
Sorry, copied the wrong duplicate for closing, now it's correct. Again, a solution from Amit Patel.
Jun
12
comment PseudoRandom object placement
gamedev.stackexchange.com/questions/45403/…
Jun
11
reviewed Edit How do I manually make a .pack file like TexturePacker (without using TexturePacker)?
Jun
11
revised How do I manually make a .pack file like TexturePacker (without using TexturePacker)?
Formatted body and title and corrected some spelling mistakes. Removed "which technology to use"