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bio website byte56.com
location Portland, OR
age 32
visits member for 4 years
seen 3 hours ago

I work full time at a big software company, when I'm not doing that I'm developing games. I keep a development blog at www.byte56.com and you can follow me on twitter.

I've created a course with Lynda.com to teach advanced scripting with the Unity 3D engine, check it out! Have a 10-day free trial to Lynda.com to watch my course and many others


May
1
awarded  Good Answer
May
1
comment Java libgdx Game Screens and rendering tile map
Null pointer exceptions are not unique to game development. You just need some debugging skills to track this down.
Apr
30
comment Unity Rigidbody click to move issue
The problem is you're just changing the position of the rigidbody. If you want the physics engine to handle things (like using drag and mass). You need to change the velocity of the rigidbody, not the position. The physics engine is in charge of updating the position. You should look in to 'steering behaviors' and 'boids' to learn more about this type of functionality.
Apr
27
revised Creating 2D billiard game with realistic movement
deleted 162 characters in body
Apr
25
answered I can't add script in unity
Apr
25
revised I can't add script in unity
added 145 characters in body; edited tags
Apr
18
comment Why is my partially transparent image blitted fully opaque?
If this answers your question, we'll close this question with a link to the question on SO.
Apr
17
revised Efficient path-finding in free space
added 76 characters in body
Apr
15
answered Unity5 UI - How to trigger button click event while preventing menu item deselect event?
Apr
12
comment How do I render an object's position trail of a constant length?
I assume you mean "trail", but it's not clear. Further, you'll need to tell us what's wrong with the way you're doing it now if we're to provide you with solutions to make it better.
Apr
12
comment How can I create a collision like the ball and peg in Peggle?
Further details on what that collision is like would be useful for people who aren't familiar with Peggle.
Apr
12
revised How can I create a collision like the ball and peg in Peggle?
deleted 2 characters in body; edited title
Apr
11
revised Which image format is more memory-efficient: PNG, JPEG, or GIF?
edited tags
Apr
10
revised Unity new UI - Dynamically change the functions called by GUI elements
added 44 characters in body; edited title
Apr
9
revised Why doesn't OnCollisionStay execute continuously?
Made title more searchable
Apr
8
comment MonoGame 3.3 Font loading
MonoGame 3.3 is exactly what this question is asking about, perhaps you should explain these steps more.
Apr
7
comment Real Sight in AI
I'm voting to close this question as off-topic because it is about AI outside the scope of game development.
Apr
7
comment Get position of currently instantiated object
I'm saying this is a problem with the way you ask questions. Consider the example, "How do I move an object? I'm trying but my computer won't turn on". You're asking how to do something, the presenting an entirely different problem. A problem that some basic troubleshooting would tell you has nothing to do with the question being asked, so they shouldn't be linked at all. The question you should ask in this situation is why you're getting the null reference exception. And that's a programming question that's not specific to game development.
Apr
7
comment Get position of currently instantiated object
@SanSolo This is the correct answer to the title question. You were just asking the wrong question, which is why this didn't solve your problem.
Apr
4
comment Everything black except where there's a light
Looks like your light isn't using shadows and your map object may not be set up to utilize them.