Reputation
56,826
Next tag badge:
390/400 score
80/80 answers
Badges
11 129 216
Newest
 Enlightened
Impact
~1.8m people reached

Oct
3
comment How should a circuit or power system (like redstone in Minecraft) be implemented
@Felsir You could do that, but I wouldn't recommend it. It increases the complexity without much gain. There can be multiple sources of power and multiple sinks per source. It would be easier just to trust the evaluation, and it's really not that resource intensive.
Oct
3
answered How should a circuit or power system (like redstone in Minecraft) be implemented
Oct
2
comment How area-of-effect effects are projected into games world?
Related: gamedev.stackexchange.com/questions/88146/… (Duplicate?)
Sep
24
comment How to update UI after changing text in a view
Can you maybe give an example of the situation you're having the problem with? Also, if many have posted this question, surely there is a duplicate already? How are those other answers not answering your question?
Sep
24
comment How to update UI after changing text in a view
I can't really tell if this is a question or a tutorial. What's your actual question? If it's an answer to the question you mentioned, you need to post it as an answer to that question.
Sep
24
comment Embed a real city in a game and use data to find and display paths
You can leave it if you like. Since there's already an attempted answer, and the changes required to get it on topic would be drastic and likely invalidate the existing answer, I don't think it'll be reopened.
Sep
24
comment Embed a real city in a game and use data to find and display paths
As you said, this is a gigantic question. And it's mostly about technology choices. Those types of questions are off topic here. We can't tell you what to use, but if you tell us what you're doing and where you're stuck, we can help from there. I think you'll have to put a bit more work into deciding what to use and ask smaller questions about the details.
Sep
23
comment Unity2D 5 - Flickering sprites on Android
Revert the changes you made and see if that fixes it. If it does, review your changes more carefully for anything that might be affecting the rendering.
Sep
23
revised How to tween to move an object in arc?
deleted 51 characters in body; edited title
Sep
23
comment Syncing items between server and client
Since my answer would really just be about what data driven design is, it's probably not exactly relevant to this question, and best answered to a question specifically about data driven design. uliwitness has a good answer below that covers how to use data driven design for your situation.
Sep
22
comment Syncing items between server and client
Data driven would be the way to go.
Sep
20
comment Snake game tail
@Bogdan15 Move the piece as described in the answer. Since you're only moving one segment, and it's always where the head was, use the rotation of the head from the last update. Alternatively, rotate it to point towards the head.
Sep
20
comment Snake game tail
Have you seen this question/answer? It covers what you want, even though it's not specific to Unity.
Sep
20
comment Fastest 3D bounding box algorithm
Your answer relies heavily on an external link. I suggest you update the answer to include the relevant information here in case the link goes down some day.
Sep
14
comment Most efficient way to mass render tiles in java slick2D
Profile your code, check where your slow downs are. Look at the duplicate, see how you can use those strategies to help optimize your code.
Sep
14
comment Most efficient way to mass render tiles in java slick2D
Just pointing to a source file and saying "do it like this", isn't helpful. Your answer should say what they're doing and how they're doing it.
Sep
12
comment C# XNA - Can't Deserialize Element
@SteveH Sure thing.
Sep
12
comment C# XNA - Can't Deserialize Element
stackoverflow.com/questions/660811/…
Sep
11
revised Can I use the graphics or music of an abandoned game in my game?
edited body; edited title
Sep
11
comment Can I use the graphics or music of an abandoned game in my game?
Perhaps you should come up with your own ideas and media? Or find someone artistic to make a game with you.