50,462 reputation
9108191
bio website byte56.com
location Portland, OR
age 31
visits member for 3 years, 6 months
seen 27 secs ago

I work full time at a big software company, when I'm not doing that I'm developing games. I keep a development blog at www.byte56.com and you can follow me on twitter.

I've created a course with Lynda.com to teach advanced scripting with the Unity 3D engine, check it out!


Nov
10
comment Space Invaders: Getting the aliens to move as one
Take a look at this question: gamedev.stackexchange.com/questions/31916/…
Nov
10
revised Scripting APIs and scripting to make games
added 19 characters in body
Nov
9
comment Simple track method for 2D car game?
What you're asking is too subjective. "best" and "most simple" will vary depending on who you ask, what you're doing, and what your requirements are.
Nov
9
comment Scripting APIs and scripting to make games
@Zehelvion I'm familiar with the meaning of the word. Since I knew what the word meant already, linking the description does not change my answer or comments. Perhaps you can learn something from it? Try applying the 4th definition to my answer.
Nov
9
comment Raycast doesn't point on the right direction
No problem. Checking the documentation is always a good first step in debugging :).
Nov
9
answered Raycast doesn't point on the right direction
Nov
9
comment Scripting APIs and scripting to make games
@Zehelvion 'Powerful enough' can be taken to mean many things. Clearly in this sense, I'm talking about the power to create an entire game.
Nov
8
revised Scripting APIs and scripting to make games
deleted 83 characters in body; edited tags; edited title
Nov
8
answered Scripting APIs and scripting to make games
Nov
8
comment Unity - Can't Shoot While Moving
Please edit your question to include the details.
Nov
8
comment Unity - Can't Shoot While Moving
What have you tried? Have you attached the debugger? Added logging with Debug.Log? Not everyone has access to the other code you reference, and your version may be different. I suggest you brush up on the basic of debugging and try to solve this one on your own. Learning to solve it on your own will increase your skills and allow you to be more productive in the future.
Nov
4
comment How do I make a scrolling map within html5 canvas?
That weird glitch preventing you from commenting is the rules of the site, you need at least 50 reputation to comment everywhere. I'd suggest fleshing out this answer a bit more. In the future, please don't use answers as a substitute for a comment.
Nov
3
revised How do I make a scrolling map within html5 canvas?
deleted 129 characters in body
Nov
3
revised SFML transparent splash screen
added 61 characters in body
Nov
2
comment How to detect which side of a collider has been hit in Unity?
Ideally you should ask about the part you don't understand. Otherwise this is just a duplicate question where you'll get similar answers as before, without helping you anymore.
Nov
2
comment Execute native ios code in unity
Link only answers make poor answers and is against the goal of the site. Please expand your answer to include enough detail to answer this question without requiring the link.
Nov
1
revised How to generate a “loop room” in a platformer game (by Unity)?
edited tags
Nov
1
comment OpenGL: I only see one square instead of a cube / giving information to vertex shader
Please remove all the code not related to your problem. If you're not sure what code is important to this problem you'll need to do a bit more debugging on your own to narrow the scope of the problem.
Oct
28
comment Is it possible to calculate the TBN matrix in the fragment shader?
Link only answers are discouraged. I suggest you flesh out this answer with more information that actually answers the question without relying on the link.
Oct
27
comment Key mapping for a 2-players game
It sounds like you're asking for other mapping layouts, instead of how to do the mapping. What exactly is your question? Are you having trouble mapping inputs to actions?