49,528 reputation
9106188
bio website byte56.com
location Portland, OR
age 31
visits member for 3 years, 4 months
seen 1 min ago

I work full time at a big software company, when I'm not doing that I'm developing games. I keep a development blog at www.byte56.com and you can follow me on twitter.

I've created a course with Lynda.com to teach advanced scripting with the Unity 3D engine, check it out!


Sep
16
answered Is moving entities between sectors of a grid spatial partitioning inefficient?
Sep
16
revised Is moving entities between sectors of a grid spatial partitioning inefficient?
deleted 112 characters in body; edited title
Sep
16
comment How to make prefabs independent?
It's more likely that you're modifying the material the prefab is using, and other prefabs using that material are being affected. Can you describe in more detail what you're doing to the prefab?
Sep
16
comment Where/how do I store configuration files in Unity development?
I think this is a more direct link to the tutorial you're talking about. And while it is possible to write those custom prefabs on the fly in game, to save settings, it's not the simplest solution to the problem. Some sort of simple text file is probably best. Thanks for the support though :)
Sep
16
comment How can I add a batch of sprites to a list in Unity's inspector?
Also worth noting, if you're trying to add your own objects to a list in the inspector, you'll need to make sure they have the attribute serializable
Sep
15
comment Is it a good idea to work with Unity to get ready for xbox one dev kits?
We can't know what's going to be best for you. This is a question that doesn't have a correct answer and is primarily opinion based.
Sep
15
comment Are hidden stats a good idea?
@KevinKrumwiede Sounds good, thanks for taking the discussion to meta instead of the comments.
Sep
15
comment Are hidden stats a good idea?
The site is not for just sharing your opinions. Answers to the question should be constructive and more fleshed out than just your personal opinion.
Sep
15
comment Are hidden stats a good idea?
The site is not for just sharing your opinions. Answers to the question should be constructive and more fleshed out than just your personal opinion.
Sep
15
answered Why should I use getcomponent?
Sep
15
comment Games that hide stats to discourage min-maxing
OK Kevin. If you want to discuss it further, take it to meta. Comments aren't for extended discussion. Thanks.
Sep
15
comment Text based game help
I'm not sure how much fancy graphics a text based game has, but you might find this useful: gamedev.stackexchange.com/questions/20/…
Sep
15
comment Text based game help
This question appears to be off-topic because it is about finding free resources, not game development.
Sep
15
comment Unity3D - How to tessellate 2D sprites?
If you need clarification on the question, post a comment on the question.
Sep
15
answered Changing distance after some time on OnGUI Unity
Sep
15
revised Speed seems random with constant impulse
added 29 characters in body; edited title
Sep
15
comment How to rotate object not from it's center point but from it's another point?
Saying you're new to Unity and advertising a Unity consulting company is a strange combination. Please don't advertise on this site, thanks.
Sep
15
revised How to rotate object not from it's center point but from it's another point?
deleted 116 characters in body
Sep
15
comment Simple shader for sprite interface
Please narrow the scope of the question and specify exactly what your problem is. "Can't get anything to work" is very unclear. Just asking for examples isn't likely to help you if you "can't get anything to work".
Sep
15
comment Unreal Engine 4: What IDE do I need to start developing?
Nope, I meant checking out if the Express version would work, I guess you've already checked.