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Jul
31
awarded  Nice Answer
Jul
30
reviewed Edit Right-side weapon rotate to face the mouse target
Jul
30
revised Right-side weapon rotate to face the mouse target
Spelling and grammar
Jul
30
comment Personal Custom Card Game
@Ocelot The question more closely matches the duplicate, yes. But the question behind the question is a duplicate of both.
Jul
30
comment Are references to other games considered an infringement of copyright?
This answer is not the kind of answers we look for here, this appears to be purely opinion without any factual references.
Jul
28
comment How would I go about creating my own SDK to allow users to develop their own addon mods?
This is a pretty broad question. There are lots of ways to do this and it depends on how you want things to work. Can you give more details about the technical implementation you're looking for? This is a fairly high level question about the same topic: gamedev.stackexchange.com/questions/63804/…
Jul
28
revised How would I go about creating my own SDK to allow users to develop their own addon mods?
deleted 338 characters in body; edited tags
Jul
28
comment LibGDX particle emitter rotation
This answer could benefit from additional information. How does this solve the problem and are there any more steps to accomplish the goal?
Jul
23
revised How to test which edge is going in and which edge is coming out in Weiler-Atherton Algorithm?
added 84 characters in body
Jul
23
comment Calling and functions/methods from different Classes in Unity
Something like this? gamedev.stackexchange.com/questions/93372/…
Jul
23
revised Random movement of game Object staying in a circle
appended answer 104429 as supplemental
Jul
21
comment showing Load 'name' (-1) couldn't be loaded because it has not been added to the built settings even after adding it
I suggest you copy/paste the error message instead of trying to retype it. You've changed the meaning of the message with mistakes.
Jul
17
comment Pathfinding with differently-sized objects on tile map
gamedev.stackexchange.com/questions/18050 and gamedev.stackexchange.com/questions/53492 and gamedev.stackexchange.com/questions/28222 and gamedev.stackexchange.com/questions/68688 and gamedev.stackexchange.com/questions/54361
Jul
16
comment How to calculate if a point is contained in rectangular camera viewport with rotation?
@Ocelot I think it's a good solution. It keeps the rectangle axis aligned for easy bounds checks.
Jul
16
comment How do i move a 2D object with angle and speed variables in unity?
What have you tried? Where are you stuck?
Jul
15
comment Unity: Slow deployment to Android devices?
Huh. I haven't tried it myself. I'll wait for someone more experienced to answer.
Jul
15
comment Unity: Slow deployment to Android devices?
Don't take this the wrong way... But, how big are your assets?
Jul
15
comment 2D Lock x Axis on character
@Gary If you add this delta position to the calculated x delta per frame, you should will not be frozen in the x axis.
Jul
13
comment Create the sun light in a large space simulation
Well, it doesn't actually answer the question you've asked. It's more a of an alternative solution. I'd suggest you create an answer talking about how you solved the problem.
Jul
13
comment Create the sun light in a large space simulation
Apparently your simulation is too large. You need to think about ways to create the simulation on a smaller scale. Something similar to the way Kerbal Space Program does it. (They broke it up into a 1/6000 scale scene and a 1/1 scale scene mixed together).