54,030 reputation
9118200
bio website byte56.com
location Portland, OR
age 32
visits member for 4 years
seen 3 hours ago

I work full time at a big software company, when I'm not doing that I'm developing games. I keep a development blog at www.byte56.com and you can follow me on twitter.

I've created a course with Lynda.com to teach advanced scripting with the Unity 3D engine, check it out! Have a 10-day free trial to Lynda.com to watch my course and many others


May
20
comment Are the prefabs stored in RAM or in the Hard disk? (Unity3D)
Instead of just providing a link to an video, include the information you think answers the question in your answer. This doesn't actually answer the question being asked. It sounds more like you're picking apart the semantics of the question (picking on the word "stored"). Check out the other questions being asked in the post and see if you can address those.
May
19
comment Looking for inspiration for a Mafia Wars type game
I'm voting to close this question as off-topic because it is about finding games. This is not a question about game development as defined in the help center.
May
19
comment Is it possible to write a simple hitscan weapon code and mod it into a racing game such as Assetto Corsa
How difficult a task is, is entirely subjective and can't be answered here. If you want opinions on that, I suggest you ask on a forum dedicated to discussions.
May
19
comment How to implement something as shown in the picture
The question you're asking is too large. You need to break this apart and search for the smaller questions. For example, instantiating a new object by name or type, moving an object, selecting an object at random (to be spawned), etc. You need to try getting started, then tell us the specific problem you're stuck on, what you've tried already to solve the problem and what kind of behavior you're expecting.
May
19
comment What are the resource requirement headings of a game task?
Perhaps you can give an example of a game that does this already? There are two basic resources in a computer, storage and processing. Those both come in two basic types: storage: RAM and hard disk, processing: CPU and GPU. Though, games don't list requirements by a specific task (like making the character shoot).
May
18
awarded  Enlightened
May
18
awarded  Nice Answer
May
17
comment Embedded Website Arcade WITH HighScore
I'm voting to close this question as off-topic because is about finding games to put on your website. This is not about game development as defined in the help center.
May
17
reviewed Reviewed LibGDX and Sound Priorities
May
17
reviewed Leave Closed When should I use skill trees versus skill lists in an RPG?
May
17
reviewed Leave Closed Progression in a Sandbox Game (to xp or not to xp)
May
16
comment How to properly activate trigger objects?
Sure thing. Switching to coroutines now is a bit premature optimization. Just get your game made first, then see if you even need to optimize the updates.
May
16
revised How to properly activate trigger objects?
edited title
May
16
answered How to properly activate trigger objects?
May
16
revised How to properly activate trigger objects?
deleted 1935 characters in body
May
15
comment How long is SystemInfo.deviceUniqueIdentifier?
@Lohoris As long as you have 128 bits of a hash, it's probably unique enough right? Think you'll need every character of the hash?
May
15
comment How long is SystemInfo.deviceUniqueIdentifier?
stackoverflow.com/questions/28285058/…
May
14
comment Sprite disappears after adding a material to it
This is pretty unclear. Tell us what you're expecting, more details on what's happening and what you've tried to do to fix it already.
May
14
revised Sprite disappears after adding a material to it
added 83 characters in body; edited tags
May
14
comment Sprite disappears after adding a material to it
This doesn't actually answer the questions you yourself asked. It's just a description of the results. It doesn't answer "Why" or your second question.