Reputation
54,605
Next tag badge:
387/400 score
80/80 answers
Badges
9 119 200
Newest
 Good Answer
Impact
~1.5m people reached

Jul
11
reviewed Leave Open Recasting and Drawing in SDL
Jul
11
reviewed Leave Open XNA - Wrap heightmap around sphere
Jul
11
reviewed Leave Open Heightmap and Textures
Jul
11
reviewed Leave Open Engine Rendering pipeline : Making shaders generic
Jul
11
reviewed Leave Open Spell design and comunication with Player
Jul
11
reviewed Approve Including files in an application using XNA
Jul
11
comment Positioning sprites in a Component-Entity engine
You're worrying a little too much. Implement what makes the most sense to you, don't worry about following the Entity/Component system so closely (it's pretty loosely defined anyway!). If all objects that will have a position will also have physics, combine them, that's fine.
Jul
11
comment Including files in an application using XNA
See also some similar SO questions: stackoverflow.com/questions/16701869/… and you can embed the files: stackoverflow.com/questions/3314140/…
Jul
11
revised Including files in an application using XNA
added 2 characters in body; edited title
Jul
11
comment How can I implement a “Nyan Cat” rainbow?
Think you can add an appropriate image instead of a link to a flash site? That would help this question stay useful.
Jul
11
reviewed Reject Spell design and comunication with Player
Jul
11
revised Heightmap and Textures
added 71 characters in body
Jul
11
comment Android SDK does not include any platforms!
You haven't really explained the problem here. What's this question that's been asked several times?
Jul
11
comment Graphics.drawImage will only fill a small portion of my control
This is pretty close to a "debug my code for me" question. What debugging steps have you taken already?
Jul
11
revised Graphics.drawImage will only fill a small portion of my control
added 65 characters in body
Jul
11
comment XNA - Wrap heightmap around sphere
Possible duplicates: gamedev.stackexchange.com/questions/21232/… gamedev.stackexchange.com/questions/45167/…
Jul
11
revised 3ds Max Rigs to Cinema 4D
deleted 133 characters in body
Jul
11
comment 3ds Max Rigs to Cinema 4D
Unfortunately, the images you've linked don't appear to work, the images showed as broken icons. (I removed the links because the image sharing site you were using likes to download its client to your machine, without much warning). However, since you're dealing strictly with 3D applications, and there isn't actually any game development involved, I suggest you ask either on the 3DS Max forums or the Cinema 4D forums. As it stands, I think this question is off topic here.
Jul
11
revised How important is online multiplayer?
added 4 characters in body; edited title
Jul
11
answered How important is online multiplayer?