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5h
comment Using Unreal Engine 4 to model Earth
Considering a simple sphere meets your requirements, can you be more specific as to your goals?
9h
revised How to adjust the width of a LineRenderer
deleted 24 characters in body; edited title
9h
answered How to adjust the width of a LineRenderer
Jan
31
revised Simulation of supersonic, hypersonic flight with user defined surfaces
added 47 characters in body
Jan
31
revised Simulation of supersonic, hypersonic flight with user defined surfaces
added 47 characters in body
Jan
31
comment Simulation of supersonic, hypersonic flight with user defined surfaces
@PearsonArtPhoto Not really, I think it was just considerably less involved before. For example, prior to the aerodynamics update, nose cones had no effect (other than to increase the mass and complexity of the ship)
Jan
31
answered Simulation of supersonic, hypersonic flight with user defined surfaces
Jan
19
awarded  Enlightened
Jan
19
awarded  Nice Answer
Dec
28
awarded  Enlightened
Dec
28
awarded  Nice Answer
Dec
23
awarded  Great Answer
Dec
23
revised How do I increase the speed of an object after it spawns?
rolled back to a previous revision
Dec
22
revised A reference to a Blueprint Game Mode
deleted 58 characters in body
Dec
20
awarded  collision-detection
Dec
19
awarded  Enlightened
Dec
19
awarded  Nice Answer
Dec
15
comment How do I make sure the player model only moves 1 unit?
I suggest you convert the meat of the answer you link to be an answer here (instead of just linking).
Dec
10
answered Unity not opening
Dec
9
comment Transitioning through menus in Unity: what is the best option performance-wise?
One question per post please. And I think this question is something you'll have to test on your own. See what works best for you based on your requirements.