54,304 reputation
9119200
bio website byte56.com
location Portland, OR
age 32
visits member for 4 years, 2 months
seen 1 hour ago

I work full time at a big software company, when I'm not doing that I'm developing games. I keep a development blog at www.byte56.com and you can follow me on twitter.

I've created a course with Lynda.com to teach advanced scripting with the Unity 3D engine, check it out! Have a 10-day free trial to Lynda.com to watch my course and many others


1h
comment How to add an image to LibGDX project?
Sure, well try looking for how to fix the mainClass error on stackoverflow. It's a general programming problem, not a game development specific one.
2h
comment How to add an image to LibGDX project?
Seems more likely that it's because the IDE is detecting a change and attempting to rebuild the project when the image is present. Otherwise, it doesn't try to build new. I would assume if you tried rebuilding the project without the image, you'd get the same error.
2h
comment How to add an image to LibGDX project?
Your error is likely not related to adding an image to your project. Search for the error you're getting to find information about fixing that error.
17h
comment SFML Wont draw texture
This site isn't made for back and forth conversation. Post all the supporting information up front. Tell us what you have, what you've tried to do to fix it and exactly what you want to happen.
1d
comment How to generate interresting procedural terrain
"Interesting" will be hard to define. There are plenty of questions about using noise to generate terrain. You need to be more specific about your requirements. gamedev.stackexchange.com/questions/53400 gamedev.stackexchange.com/questions/45403 gamedev.stackexchange.com/questions/29044 gamedev.stackexchange.com/questions/31263 gamedev.stackexchange.com/questions/16563 gamedev.stackexchange.com/questions/79609 gamedev.stackexchange.com/questions/55712 gamedev.stackexchange.com/questions/31241
Jul
3
comment Google Analytics in game - do I need an opt-out or privacy policy?
Do you have to do that to meet what requirements? Check the requirements of the technology you're using, see what it requires.
Jul
3
comment Infinite terrain blocks: subclass or big switch-cases?
Fasted for what? What are the implementation details of the factory cache? What's "huge" terrain? What's "huge" in the sense of a switch statement? No, "best way" was not the dooming term. You're asking us to choose between two strategies that vary depending on who is implementing them. We can't know the correct answer without more evidence of performance for each, by then you'll know more about it than anyone else.
Jul
3
revised Why does editing the client's memory in some MMOs allow them to cheat?
deleted 364 characters in body; edited title
Jun
29
comment How To Detect Collision With Coins
Your title question asks about detecting collision, the body asks about responding to collisions and then has a bunch of code and a statement about how the game just exits when a collision happens. Maybe you should think about what you want to know and ask a concise question about it?
Jun
28
revised GLSL 330 Core Bug? - Uniform variable will not set to value if it is named a certain way
rolled back to a previous revision
Jun
28
comment Game development inside Android Studio?
Yes you can and we don't do software recommendations otherwise.
Jun
27
comment Is it possible to have google leaderboard working without having the play-services app on the phone?
I'm voting to close this question as off-topic because this question is likely a better fit for stackoverflow, and is already asked there. stackoverflow.com/questions/31032205
Jun
25
comment How to make chunk creation faster? Or how can I deal with slow chunk creation?
Profiling is the short answer. The long answer can't really be supplied, since it would essentially require someone else to profile your code and explain it.
Jun
24
reviewed Approve WaitforSeconds() not working as it should
Jun
23
reviewed Edit Collision detection console log errors?
Jun
23
revised Collision detection console log errors?
Grammar edits
Jun
22
revised Camera rolls instead of looking up and down
deleted 259 characters in body; edited title
Jun
22
comment How to debug a GLSL shader?
Why would the question have a step-by-step tutorial? Remember that questions are duplicated, not the answers they contain.
Jun
22
comment How to debug a GLSL shader?
gamedev.stackexchange.com/questions/34392/…
Jun
20
comment Place an UI Image between two 2D sprites in Unity
This answer should be improved with additional information. Why should that render mode be used? What problem is that solving? Are there any other steps?