50,072 reputation
9107190
bio website byte56.com
location Portland, OR
age 31
visits member for 3 years, 5 months
seen 18 mins ago

I work full time at a big software company, when I'm not doing that I'm developing games. I keep a development blog at www.byte56.com and you can follow me on twitter.

I've created a course with Lynda.com to teach advanced scripting with the Unity 3D engine, check it out!


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comment What is the easiest way to develop a fixed perspective 2D game with an isometric tiled map using Javascipt?
Which technology to use questions are similarly off topic, for some of the same reasons.
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comment JavaScript UI library (for games)?
Hey Howie, you've asked a few off topic questions. Please review the help center before asking further questions.
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comment Unity 4.6 GUI causing issue
Images and maybe a small snippet of code might help here. Please edit the question with more details, and a more descriptive title would be great.
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comment Place to find testers to try a new level in an existing game
Try asking your question in chat or a discussion oriented forum like gamedev.net or reddit.com/r/gamedev.
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revised How to check the Intersection the line and triangle in 3D
rolled back to a previous revision
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revised How to check the Intersection the line and triangle in 3D
rolled back to a previous revision
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comment Alternative to Update()
Sure, that's an option. It's just not good practice.
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revised How to check the Intersection the line and triangle in 3D
rolled back to a previous revision
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answered Alternative to Update()
Oct
17
comment Screen flashing while window is open
A great way to find out more when you have no idea is to either start strategically commenting things until the problem goes away, or you can start with a clean working example and build it up until the problem presents itself again. I know it's hard when getting started, but this site isn't really for "Here's my code, where's the problem" type questions. I encourage you to keep asking questions when you need help, but try to narrow the scope with your own troubleshooting before posting.
Oct
17
comment Screen flashing while window is open
Please don't code dump. Narrow the scope of the question by removing all the code unrelated to the problem. Tell us what you've tried, and what about it didn't work.
Oct
17
comment Screen flashing while window is open
Since the content of your answer is from stackoverflow, you can at least link the post you're taking it from: stackoverflow.com/questions/10508042/…
Oct
17
comment User interactions with game objects
Best way to answer these questions is to try them out. See what works and what doesn't. It's far more informative than someone online telling you what to do. Gets you the experience you need and makes you a better programmer/designer, win-win.
Oct
17
comment User interactions with game objects
Lots of ways to do this. If it's smart or not doesn't have a correct answer because it depends on who you ask. I'd suggest going more generic and just having an Interact(Character character) method on all your objects. The player character will be passed into the Interact method of the door, then the door can do its thing. Basically, take a more generic approach and you'll be fine.
Oct
17
comment Copyright of old music
@tll I don't think Google knows the rules of the site :). I don't browse many legal forums, but you might try a game development site where the rules are more relaxed. Something like gamedev.net or reddit.com/r/gamedev.
Oct
17
reviewed Close How to calculate left/right oriented angle between two 2D vectors?
Oct
17
comment Suggestions for porting games to a very low-rez screen
List generation type questions are not a good fit for the format of the site. You can try chat or a more discussion oriented site.
Oct
17
comment Copyright of old music
While you are making a game, legal questions are better for lawyers, not game developers.
Oct
17
comment Copyright of old music
This question appears to be off-topic because it is about copyrights and copyright law, not game development.
Oct
17
revised Rotating an object to point towards the mouse
deleted 349 characters in body; edited title