50,175 reputation
9107190
bio website byte56.com
location Portland, OR
age 31
visits member for 3 years, 5 months
seen 10 hours ago

I work full time at a big software company, when I'm not doing that I'm developing games. I keep a development blog at www.byte56.com and you can follow me on twitter.

I've created a course with Lynda.com to teach advanced scripting with the Unity 3D engine, check it out!


1d
comment Unity 2D Game Development
Hey Steven, what have you tried? What about it isn't working? With the level of detail in your question, there are lots of ways to accomplish this. Please edit the question to include more details.
1d
comment Unity 2D Game Development
Your answer should contain enough information to answer the question without the links. It doesn't currently meet that goal.
1d
comment Is it possible to calculate the TBN matrix in the fragment shader?
Link only answers are discouraged. I suggest you flesh out this answer with more information that actually answers the question without relying on the link.
Oct
27
comment Key mapping for a 2-players game
It sounds like you're asking for other mapping layouts, instead of how to do the mapping. What exactly is your question? Are you having trouble mapping inputs to actions?
Oct
27
comment How to design data structure for circuitry simulation, in 2D tile based game
This is essentially asking how to design an entire game. The question is way too broad in its current form. Try to narrow the scope by editing the question to include more details about the way you're doing things now and exactly how you want them to work. Additionally details on what you've tried, and what about those strategies didn't work would help narrow things down.
Oct
25
reviewed Leave Closed How do I design very difficult games?
Oct
25
comment Sending RPC calls from server to client inside Unity
Note: That code is untested written from memory, so it might not being copy/paste-able.
Oct
25
answered Sending RPC calls from server to client inside Unity
Oct
25
comment Should I enforce “console” control flow?
This is a design decision. The only person who knows which on is "correct" for you is you. Choose a solution and implement it, if you don't like it choose another or tweak the chosen solution to work.
Oct
24
comment Alternative to singleton based game class
--Comments removed-- Comments are not for discussion. They're for providing clarification or requesting more information.
Oct
24
comment Alternative to singleton based game class
You might consider changing your account name, people like to know you're a bit more committed to the site when they put the time and effort into answering.
Oct
24
comment Finite-state machine with more than one concurrent state
This is really your choice. It's a design decision that doesn't have a correct answer. Can you add more details about the problem that make it less of a "which to choose" type question?
Oct
24
revised Finite-state machine with more than one concurrent state
added 2 characters in body; edited title
Oct
24
comment Making a player jump
I'd suggest you start with a basic tutorial and move on from there. You likely have a lot of questions and not just a single non-subjective question. You'd probably be better off asking on a more discussion oriented site like gamedev.net or reddit.com/r/gamedev. Whatever you do, I suggest you learn about the debugger and how you can use it to help with problems like this. Having no compile errors just means your syntax is correct. The debugger will help you track down errors that are not found at compile time, logic errors. Good luck!
Oct
24
comment Making a player jump
Please include more information about what you're trying to do and exactly what's not working about it. "Not working" isn't very descriptive. Further, only include the code required for the problem. Please edit the question to include these details.
Oct
24
answered How do I have a camera follow my object in Unity?
Oct
24
comment InvalidCastException: Cannot cast from source type to destination type
Remember that just because you're making a game, it doesn't make your question a game development question. Type errors are not specific to game development, and are general to programming. You should seek an answer on stackoverflow instead.
Oct
23
answered Installing Unreal Engine 4 in Ubuntu — setting OAuth
Oct
22
comment How to calculate ray polygon intersection?
When you have trouble with homework, ask the professor, that's exactly what you're paying them for.
Oct
22
comment Need Help to add a JOptionpane list to my Java Chess Game
You really need to narrow the scope of this question. Only one problem per post and only include the code related to that problem (if code is even needed!).