48,716 reputation
9104188
bio website byte56.com
location Portland, OR
age 31
visits member for 3 years, 3 months
seen 33 mins ago

I work full time at a big software company, when I'm not doing that I'm developing games. I keep a development blog at www.byte56.com and you can follow me on twitter.

I've created a course with Lynda.com to teach advanced scripting with the Unity 3D engine, check it out!


1h
comment Unity3d WebView for Blackberry
What have you tried? What's not working? Just asking for "solutions" isn't much of a question. Be specific about the problem you're facing.
15h
comment how to disable touch in Quintus?
Are questions asking how to find where game engines have the code for different things on-topic?
15h
comment How do I make Minecraft mods without Techne?
Just telling us what you want to do isn't a question. You need to ask a question.
15h
revised Letting fluids go into Tanks
deleted 336 characters in body
1d
comment Android game programming seperate game logic thread from drawing thread
Is your question not answered here? How many threads should an Android game use?
1d
reviewed Leave Closed Simple Game Texture for libgdx
1d
comment AdMob Libgdx Full Screen Ad
What have you tried? What about it isn't working? Adding ads to an application isn't specific to game development either. So if your problem is not with libgdx, you should seek an answer on stackoverflow.com instead.
1d
comment Is the rendering of distorted point clouds more complex?
Down votes happen. Try not to take it personally and resort to name calling. Thanks. Based on your other answers, I'd suggest putting a little more effort into expanding your answers.
1d
comment How to create an animation in cocos2d-x 2.2.1 c++?
Expand your question with details about what you tried, and in what way it isn't working.
2d
comment DX10 vs DX11?!?! Ditch and learn?
Comments are not for discussing possible answers or asking further questions.
2d
comment How can I implement lighting in a voxel engine?
@gopgop The comments aren't the place for discussion. You can find me in chat some time. Or discuss it with the other people there.
2d
comment Unity 3D UI freeze
Please provide a version number. And more details about what you've tried and the exact behavior of the failure.
Aug
27
comment Randomly generated voxel planets?
You'll have to narrow the scope of the question. Describe exactly what part of this task you're stuck with.
Aug
27
comment DX10 vs DX11?!?! Ditch and learn?
@Chuck The question of "should I learn 11 now or just start my game in 10" is opinion based and the title question is as well.
Aug
26
comment DX10 vs DX11?!?! Ditch and learn?
It's up to you if you want to switch. There's no correct answer to "which is better".
Aug
26
comment Minecraft - like lighting engine
Lighting has to me recalculated for additions and removals, yes. You only need to rebuild the chunks the light touches.
Aug
26
comment Minecraft - like lighting engine
It's sort of like baking because it's something that's done once and saved. It doesn't have to be recomputed every frame, or for different camera angles. It's actually pretty fast if you have a good raycast. Considering that it only takes about 30 seconds to light an entire world like this (when loading the world), it's a decent enough method.
Aug
26
answered Minecraft - like lighting engine
Aug
26
answered Does Unity have a built in pathfinding system?
Aug
26
comment Minecraft - like lighting engine
Thanks. Though it's not really clear what you're asking. Please edit the post to include more details about what you want to do, what you've tried, and what isn't working. Just asking to expand on a single sentence is pretty open-ended.