I'm Michael House, I work full time at a big software company, when I'm not doing that I'm developing games and teaching game development. You can follow me on twitter.
146 How does a single non-artistic programmer make a game? May 16 '11
99 Why do loot drops contain (mostly) useless items? Aug 6 '13
57 Decision Tree vs Behavior Tree Mar 25 '13
53 Random map generation Jun 27 '12