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visits member for 2 years, 11 months
seen May 24 '12 at 19:58

Feb
5
awarded  Popular Question
Jul
25
accepted Strategy Games Online Resources
Jul
16
comment Strategy Games Online Resources
@Randolf: I meant shipping time, although I think ordering books from amazon.com would imply both buying the book and shipping it. I am trying to find an ebook about the subject as I don't want to wait weeks for shipping the book from USA. Thx!
Jul
16
asked Strategy Games Online Resources
Jun
20
asked Real-Time Strategy Gameplay
May
9
accepted Play game by coding your strategy
May
9
comment Play game by coding your strategy
Thank you so much for your help!
May
9
comment Play game by coding your strategy
Actually, this is better than what I am thinking of! And I will try it for sure! Brilliant! Couple of questions: - Do you think it is a good idea to let players change colony individual's behaviors while the game is running or make the coding only available before running the simulation (for example, like light-bot game)? If you think it would be nice idea to give the option to change behavior while the game is running, then is it technically possible to process code changes while game is running? Or it is intensive task?
May
9
asked Play game by coding your strategy
May
8
comment AI algorithms for Strategy Game
This is great idea, thx! I am really happy about my first experience with stackexchange.com, you guys are really awesome and supportive!
May
8
awarded  Supporter
May
8
comment AI algorithms for Strategy Game
"Basically you should start your game with no computer opponents and get your developers to play the game." >> To make this happen, I need first to integrate multiplayer feature so developers can play the game, otherwise, I don't see how they supposed to play the game without having an opponent, right? I will really appreciate your clarification on this issue.
May
7
awarded  Scholar
May
7
accepted AI algorithms for Strategy Game
May
7
comment AI algorithms for Strategy Game
Thanks again, I decided to go with building a prototype with working animation, then building the AI architecture and test it with set of Experiments to test difficulties.
May
7
awarded  Student
May
7
comment AI algorithms for Strategy Game
Thank you, I just thought I can give developers a map and colonies information (units, buildings, behaviors), and they can build a set of general AI strategies. Thx again!
May
7
comment AI algorithms for Strategy Game
Does that mean, I need first to have a working game (prototype), then develop the AI and test it by testers?
May
7
asked AI algorithms for Strategy Game