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  • 2 votes cast
Feb
21
comment Map generation, issues with midpoint displacement algorithm
@WilliamMariager - The Accidental Noise port you did is everything I needed. Thank you so much.
Feb
20
revised Map generation, issues with midpoint displacement algorithm
Fixed issue with with counters. The full GridSize wasn't being used. The MPD algorithm is mown touching the full grid, but still has the original issue of not smoothing out.
Feb
20
asked Map generation, issues with midpoint displacement algorithm
Mar
31
awarded  Notable Question
Mar
24
awarded  Popular Question
Jan
16
awarded  Popular Question
Jun
26
awarded  Popular Question
Mar
7
awarded  Commentator
Mar
6
awarded  Supporter
Feb
7
accepted NGUI UIInput - Reset value of password field
Feb
7
comment NGUI UIInput - Reset value of password field
@Bart - write that as an answer. Had to add all three to make it work right: createPasswordB.selected = true; createPasswordA.selected = true; createUsername.selected = true;
Feb
6
revised NGUI UIInput - Reset value of password field
added 554 characters in body
Feb
2
asked NGUI UIInput - Reset value of password field
Feb
1
comment How can I prevent clicks from going through a GUI.Box?
I've bought it to try it out. The unity player samples on the website were choppy on a 2nd gen MBA. I'm hoping that it was just a fluke. My 3nd gen MBA worked fine with them.
Jan
31
comment How can I prevent clicks from going through a GUI.Box?
I checked out NGUI, unfortunately (at least the free trial) has very poor performance. If there an example input manager I could look at someplace?
Jan
31
asked How can I prevent clicks from going through a GUI.Box?
Oct
10
awarded  Autobiographer
Aug
14
awarded  Scholar
Aug
12
comment How do I calculate the exit vectors of colliding projectiles?
This works and is valid so long as the mass of the object doesn't matter. In effect a bullet hitting a person would send the person flying off at the speed the bullet was traveling. :D
Aug
12
awarded  Editor