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comment How can I make OpenGL textures scale without becoming blurry?
Thanks for your response Ricket. I've now read the documentation on glTexParameter and see there are many goodies here to work with. Additionally, I added the GL_TEXTURE_MIN and GL_TEXTURE_MAG to render code. Works as I expected. Now I'm off to learn more.
Oct
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comment How can I make OpenGL textures scale without becoming blurry?
Thank you for your input as well. I'll need it, as I'm going to mix a few different rendering styles together.
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