| bio | website | gamedev.shedge.com |
|---|---|---|
| location | Paris | |
| age | 34 | |
| visits | member for | 2 years, 2 months |
| seen | 4 hours ago | |
| stats | profile views | 110 |
My only achievement at the moment (in the game industry) is a Warhammer addon called: "Dammaz Kron" the book of grudges. I enjoyed the time I spent to create it, and it was finally pleasantly received by the other players and the game developers...
So I decided to go further into this path, to stop my main developer activity and try create a complete (yet simple) game. Since then, I focused on reading articles, books and web discussions (here is my favorite place) about the game architectures, the code, the design, the animations etc... and I practiced on this first game project. I'm still working on this game day after day... it takes so much time to create a game alone, but it is so rewarding (in knowledge) to study every aspect of a game!
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18h |
awarded | Constituent |
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Jun 11 |
awarded | Caucus |
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May 8 |
awarded | Nice Answer |
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Apr 18 |
awarded | Yearling |
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Mar 22 |
comment |
How can i fix my code so that it is a fully functioning text game? You should consider reading and learning about struct and function. It will probably help you to reach the next step of your game. |
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Mar 22 |
revised |
How can i fix my code so that it is a fully functioning text game? fixed code indents |
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Feb 3 |
comment |
looking for simple 3d games made with Qt @alexsdm thank you for the links updates |
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Nov 21 |
answered | How can I get macromedia flash 5? |
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Nov 19 |
revised |
Terrain square loading fixed some typos |
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Sep 26 |
awarded | Nice Answer |
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Jul 28 |
comment |
Correct way to export from blender to ogre format? Did you checked the error log file ? (I don't know if there is one with jmonkeyengine). It should give you some useful informations. From what I can see, the problem could be that the material is unable to find the textures files (jpg, png, etc.). Are you sure they are at the right place (if the materials use textures indeed) ? |
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Jul 27 |
answered | Correct way to export from blender to ogre format? |
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Jul 27 |
comment |
Correct way to export from blender to ogre format? Hum I do not have particular problems exporting from Blender to Ogre3D engine. What Blender and blender2ogre versions do you use ? |
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Jun 24 |
revised |
Undeclared Scope in Rock Paper Scissors Simple Game added 39 characters in body |
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Jun 24 |
answered | Undeclared Scope in Rock Paper Scissors Simple Game |
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Jun 24 |
comment |
Help with converting an XML into a 2D level (Actionscript 3.0) +1, I second that idea. I tried the exact same algo (the one in the question) and it does works fine with an array I created myself (so without any \n). |
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Jun 23 |
comment |
Help with converting an XML into a 2D level (Actionscript 3.0) Can you share the "Level1.oel" file so we can figure out how data are organised and how they should be parsed ? |
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Jun 19 |
revised |
How to draw a global day night curve added another formula |
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Jun 19 |
revised |
How to draw a global day night curve added another formula |
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Jun 19 |
revised |
How to draw a global day night curve added 2 characters in body |