2,553 reputation
1721
bio website gamedev.shedge.com
location Paris
age 35
visits member for 3 years, 8 months
seen 10 hours ago

My only achievement at the moment (in the game industry) is a Warhammer addon called: "Dammaz Kron" the book of grudges. I enjoyed the time I spent to create it, and it was finally pleasantly received by the other players and the game developers...

So I decided to go further into this path, to stop my main developer activity and try create a complete (yet simple) game. Since then, I focused on reading articles, books and web discussions (here is my favorite place) about the game architectures, the code, the design, the animations etc... and I practiced on this first game project. I'm still working on this game day after day... it takes so much time to create a game alone, but it is so rewarding (in knowledge) to study every aspect of a game!


2d
reviewed Approve How do I add my phaser.js game to my pre-made web page?
Dec
17
reviewed Approve Rotating an image in Python
Dec
8
reviewed Approve How do I blend a bitmap with a color?
Dec
5
reviewed Approve Better way to position objects in a Matrix/Grid shape
Dec
3
reviewed Approve 2D HLSL World position
Nov
29
reviewed Approve LibGdx Exception
Nov
20
reviewed Reject Realtime multi-player game design principles for Node.js
Nov
8
reviewed Approve Isometric 2D game without tiles. Is there a solution?
Nov
2
reviewed Approve C++ property system interface for game editors (reflection system)
Nov
1
reviewed Approve Where can I find free motion capture footage?
Oct
26
reviewed Approve How to play only a part of animation in Unity 2D?
Oct
25
reviewed Approve How do I create the visual effect of transitioning between night and day?
Oct
8
reviewed Approve How to preserve topology for penetration correction?
Oct
5
reviewed Approve How do I scale a Spine animation at runtime?
Oct
3
reviewed Approve Designing a weather system for biomes in a roguelike
Sep
30
reviewed Approve Mesa: Howto enable OpenGL 3.x functionality via extensions?
Sep
28
reviewed Reject Realtime multi-player game design principles for Node.js
Sep
26
reviewed Edit Why do game developers write their own engines instead of using existing ones?
Sep
26
revised Why do game developers write their own engines instead of using existing ones?
corrected typo
Sep
26
reviewed Edit Proper way for Player object to communicate with Map object?