2,573 reputation
1921
bio website gamedev.shedge.com
location Paris
age 36
visits member for 4 years
seen 8 mins ago

My only achievement at the moment (in the game industry) is a Warhammer addon called: "Dammaz Kron" the book of grudges. I enjoyed the time I spent to create it, and it was finally pleasantly received by the other players and the game developers...

So I decided to go further into this path, to stop my main developer activity and try create a complete (yet simple) game. Since then, I focused on reading articles, books and web discussions (here is my favorite place) about the game architectures, the code, the design, the animations etc... and I practiced on this first game project. I'm still working on this game day after day... it takes so much time to create a game alone, but it is so rewarding (in knowledge) to study every aspect of a game!


1d
reviewed Approve Transformed Vertices have wrong Z Axis
2d
reviewed Approve How do I make an entity move dynamically based on the player?
2d
reviewed Approve Cross platform C++ UDP socket library
Apr
21
reviewed Approve 2D character with baseball bat implementation in Unity
Apr
21
reviewed Approve How to achieve high Level of Detail on 3D models
Apr
19
reviewed Approve OpenGL Vertex Array Object(VAO)
Apr
18
awarded  Yearling
Apr
16
reviewed Reject Game Design vs Game Development
Apr
15
reviewed Approve Can't get Depth testing to work (cube faces shine through)
Apr
13
reviewed Approve Unity 5 - Error with code to make pitch changes based on distance
Apr
11
reviewed Approve Is there a trivial way to force SDL2 to render on resolution change or regain of focus after CTRL+ALT+DEL?
Apr
9
reviewed Approve How can I randomly generate 2D tile-based side-scroller terrain?
Apr
9
reviewed Approve How many LoD versions of a model should I have?
Apr
8
reviewed Approve How can I quantify a drawn line's straightness?
Apr
6
reviewed Approve How do I find at least the closest penetrating point with SAT?
Apr
4
reviewed Approve How do I change the hitbox of a symbol to its subsymbol's hitboxes?
Apr
3
reviewed Approve In Unity, how do I make the camera follow a character?
Apr
1
reviewed Approve XNA - Spritebatch Drawing Order
Apr
1
reviewed Approve Do Game Objects which lay outside camera view consume computer/mobile resources in Unity?
Mar
29
reviewed Approve How to implement a basic arcball camera in OpenGL with GLM