2,533 reputation
1721
bio website gamedev.shedge.com
location Paris
age 35
visits member for 3 years, 4 months
seen 1 hour ago

My only achievement at the moment (in the game industry) is a Warhammer addon called: "Dammaz Kron" the book of grudges. I enjoyed the time I spent to create it, and it was finally pleasantly received by the other players and the game developers...

So I decided to go further into this path, to stop my main developer activity and try create a complete (yet simple) game. Since then, I focused on reading articles, books and web discussions (here is my favorite place) about the game architectures, the code, the design, the animations etc... and I practiced on this first game project. I'm still working on this game day after day... it takes so much time to create a game alone, but it is so rewarding (in knowledge) to study every aspect of a game!


19h
reviewed No Action Needed Implementing pausing functionality
19h
reviewed No Action Needed How to detect Lagoons and Lakes on a random Island Map
2d
reviewed Approve suggested edit on How to play animations in Cocos2d-x?
2d
reviewed No Action Needed How to create sprites, programatically without using prefabs?
2d
reviewed No Action Needed What is the best aproach using SharedObject to a save game?
Aug
27
reviewed No Action Needed Randomly generated voxel planets?
Aug
27
reviewed No Action Needed Coordinates issue vertical scroll Libgdx
Aug
27
reviewed No Action Needed Why are huge polygon amounts bad?
Aug
27
reviewed Reject suggested edit on Regarding sprite design and resolution for tablets and phones
Aug
26
reviewed No Action Needed How do I build Flash UI elements and link them to game commands?
Aug
26
reviewed No Action Needed Why is H (blinn) used instead of R (phong) in specular shading?
Aug
26
reviewed No Action Needed c++ gamedev beginning signals
Aug
25
reviewed No Action Needed Which way would a character face if he is moving one way, but pointing his gun a different way?
Aug
25
reviewed No Action Needed How to handle the different frame rate on different devices?
Aug
23
reviewed No Action Needed How to implement Fog Of War with an shader?
Aug
22
awarded  Proofreader
Aug
22
reviewed Approve suggested edit on What problem does double or triple buffering solve in modern games?
Aug
22
reviewed Approve suggested edit on How to load .tanim files in maya Mac
Aug
22
reviewed Approve suggested edit on Libgdx, find Vector3 direction
Aug
21
reviewed Approve suggested edit on How can I test if an oriented rectangle contains another oriented rectangle?