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 Yearling
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1d
reviewed Approve How do I deal with abstracting collision handling code between entities with differing collision components?
1d
reviewed Approve Can't work with universal tween engine while having added it to gradle
Apr
28
reviewed Approve Is it safe to base a combo system in frames instead of time?
Apr
27
reviewed Approve Unable to translate the object such that it looks like it is moving
Apr
26
reviewed Approve How to update projectile trajectory point?
Apr
25
reviewed Approve How to achieve a sheet of paper unfolding from the center in XNA 2D?
Apr
23
reviewed Approve UE4 - Viewport mouselook always on
Apr
23
reviewed Approve Using .svg in unity(2D)
Apr
22
reviewed Approve What is the best choice for driving simulator development
Apr
22
reviewed Approve Navmesh agent with Mecanim path pause/clear
Apr
22
reviewed Approve How do I make an 8 bit sprite sheet using GIMP or Paint.NET?
Apr
20
reviewed Approve Is UDP still better than TCP for data-heavy realtime games?
Apr
19
reviewed Approve Does it make sense to use both TCP and UDP at once?
Apr
18
reviewed Approve Tools for creating 2d tile based maps
Apr
18
awarded  Yearling
Apr
18
reviewed Approve which state to add main menu for simple browser game with phaser
Apr
18
reviewed Approve Creating a Board Game Strictly Using Windows Forms
Apr
18
reviewed Approve Saving roguelike game state?
Apr
17
reviewed Approve Heightfield terrain in ASCII games?
Apr
17
reviewed Approve Why aren't .blend files importing into unity?