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visits member for 3 years, 5 months
seen Aug 25 at 16:48

Dec
11
accepted Help with puzzle game
Dec
10
comment Help with puzzle game
Sorry? It seems clear to me, I have a bunch of tiles that get turned over (see first code secion for example) and I need to somehow compare it to a bunch of possible matches (see last code section). But the problem is it won't be just like that, there will be random zero's around the entire table as they don't just get to click an entire line.
Dec
10
asked Help with puzzle game
Apr
15
awarded  Scholar
Apr
15
accepted Positive Evaluation Function - Territory AI Help
Apr
13
awarded  Editor
Apr
13
revised Positive Evaluation Function - Territory AI Help
added 509 characters in body
Apr
13
comment Positive Evaluation Function - Territory AI Help
Allow me to explain a bit, imm.io/4Xwy see that diagram lets assume the circles are sections of forces, and you gain a new force each "time interval" and lets say I want to take all my forces (I'm pink) the circle directly below me and capture it, well the AI would need look at all available circles and pick for example the big green on in the top right (since big would make more troops and its close to the "main"). I'm assuming what you said would still work? Weighted options?
Apr
13
awarded  Student
Apr
13
asked Positive Evaluation Function - Territory AI Help