I've been a professional game developer for four years and have helped ship multiple AAA titles including Gears of War (PC), Unreal Tournament 3 (PC/PS3/360), and Gears of War 2 (360). Currently I am the CEO and Cofounder of I-Novae Studios.
7 Triangle Strips and Tangent Space Normal Mapping Apr 5 '11
5 How do I make a resolution independent system? Aug 5 '11
1 XNA - multiple VertexBuffers? Aug 5 '11
1 OpenGL ES indices optimization Apr 7 '11
0 From camera coordinates to world coordinates Apr 11 '11