Andrei T. Ursan
ruby, objective-c, clojure. craftsman.
3 What are the basics in game architecture? How do you create your game skeleton such that it doesn't stay in your way? apr 8 '11
2 Remove HUD from Child Scene jan 17 '13
1 Should I use animated objects or use the physics engine on iOS scenes with lots of rigidbodies? may 23 '11
0 What resources can I use to determine if the name of my game violates any copyrights or trademarks? dec 12 '11
0 Is it reasonable to write a game engine in C? jun 5 '12