221 reputation
15
bio website google.com
location Colorado
age 27
visits member for 3 years
seen Mar 25 '13 at 21:57

I'm currently a grad student in computer science. My main interests are computer graphics and operating systems. In the past, I've done work in the environmental field on various models. I've also written benchmarks for distributed file systems. Of course, there have been a lot of miscellaneous projects/experiences mixed in.

At the moment, I'm trying to learn more about photo-realistic rendering (OpenGL/GLSL) and character animation.


Mar
25
awarded  Yearling
Oct
14
revised Joint constraints in PhysX
edited tags
Oct
13
asked Joint constraints in PhysX
Jul
5
comment Where can I find free sprites and images?
This is a good tip, but it seems to me that it's not terribly robust. What if I wanted a texture of something that wasn't accessible to me?
Jul
5
awarded  Student
Jul
5
asked Texture resources
Jul
3
comment Character Animation Library
Thinking back on it, I'm not sure what I was getting at either. Perhaps, it was just that Assimp's primary focus seems to be model importing rather than character animation, although it clearly does address animation.
Jul
3
answered Character Animation Library
Jul
1
awarded  Quorum
Jun
22
answered How to find 2D grid cells swept by a moving circle?
Jun
22
answered Objective C and C++ for Game Development
Jun
22
answered Procedural world generation oriented on gameplay features
Jun
15
awarded  Supporter
Mar
26
awarded  Teacher
Mar
25
awarded  Autobiographer