1,711 reputation
1029
bio website
location
age
visits member for 3 years, 1 month
seen Apr 10 at 23:08

Aug
6
revised I am looking to create realistic car movement using vectors
added 136 characters in body
Aug
5
revised I am looking to create realistic car movement using vectors
deleted 3 characters in body
Aug
5
revised I am looking to create realistic car movement using vectors
deleted 3 characters in body
Aug
5
revised I am looking to create realistic car movement using vectors
deleted 85 characters in body
Aug
4
revised I am looking to create realistic car movement using vectors
deleted 33 characters in body
Aug
4
revised I am looking to create realistic car movement using vectors
deleted 182 characters in body
Aug
4
revised I am looking to create realistic car movement using vectors
deleted 1 characters in body
Jun
22
revised How to prioritize related game entity components?
added 155 characters in body
Mar
21
revised Which code module should map physical keys to abstract keys?
edited title
Mar
18
revised Giving a Bomberman AI intelligent bomb placement
added 519 characters in body
Mar
18
revised Giving a Bomberman AI intelligent bomb placement
added 1673 characters in body
Mar
11
revised Giving a Bomberman AI intelligent bomb placement
edited title
Mar
6
revised How to fake flipping a skeleton in Box2D?
added 52 characters in body
Mar
3
revised How to make leg bones children of torso bone in Blender?
edited title
Feb
14
revised Game Components, Game Managers and Object Properties
added 205 characters in body
Feb
13
revised Using component based entity system practically
deleted 17 characters in body
Feb
13
revised Using component based entity system practically
added 789 characters in body
Feb
13
revised Using component based entity system practically
added 34 characters in body
Feb
13
revised Using component based entity system practically
added 753 characters in body
Feb
13
revised Using component based entity system practically
added 2041 characters in body