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Feb
4
comment How do I detect the intersection of a curve with itself?
Tell us something about how you represent data and the algorithm you use to draw new lines. Also, please post a picture of the kind of intersection you want to detect, I'm not sure I understand you perfectly.
Jan
31
comment Why should I use separate initialization and clean up methods instead of putting logic in the constructor and destructor for engine components?
-1 From me as well, for pretty much the same reasons as Kylotan. You don't make a very compelling argument, all this could have been done with constructors.
Jan
30
comment How would the entity system handle dependent components?
Here's an answer of mine from another question, that is also relevant here: gamedev.stackexchange.com/questions/23755/…
Jan
27
awarded  Announcer
Jan
18
awarded  Notable Question
Jan
9
comment Using component based entity system practically
@kitsune Isn't that a good thing? Knowing the dependencies between components and having them explicit?
Dec
16
awarded  Announcer
Dec
13
awarded  Good Answer
Nov
27
awarded  Nice Question
Nov
13
awarded  Nice Answer
Oct
25
awarded  Popular Question
Oct
24
awarded  Nice Question
Sep
13
awarded  Popular Question
Aug
16
answered Shape Centers as Vectors: Local space or World space?
Aug
6
awarded  Nice Answer
Aug
6
awarded  Popular Question
Aug
6
revised I am looking to create realistic car movement using vectors
added 136 characters in body
Aug
5
awarded  Necromancer
Aug
5
comment Techniques for lighting a texture (no shadows)
About that last bit regarding red light on a green body. Should the body be black with a very light touch of red? The reason I would expect this to be true is because it does not absorb the red light (thus it gets scattered in all directions), so the body appears to be black. The light touch of red would be because of the light rays that happened to be perpendicular to the object and have returned to the light source.
Aug
5
revised I am looking to create realistic car movement using vectors
deleted 3 characters in body