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Sep
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awarded  Yearling
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Jul
15
revised Should I be using Lua for game logic on mobile devices?
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Jul
15
comment Should I be using Lua for game logic on mobile devices?
Ah, good to know. Thanks for the link.
Jul
15
answered Should I be using Lua for game logic on mobile devices?
Jul
15
answered Is the TCP protocol good enough for real-time multiplayer games?
Jul
14
comment What are typical pitfalls when writing games with a managed Language like C#?
Marshalling in general is a performance bottleneck, but it helps too to be aware of blittable types - types that can be mapped directly to unmanaged memory without significant performance impact. msdn.microsoft.com/en-us/library/75dwhxf7.aspx
Jul
14
comment What scripting language should I choose for my game?
To add to Karantza's comment, artists tend to love Lua too because it's very approachable, with plain and forgiving syntax. If your codebase is C or C++, I would highly recommend it.
Jul
14
answered Is there any Lua API that works with C# for PC & XBox 360 Development?
Jul
14
awarded  Teacher
Jul
14
answered What are typical pitfalls when writing games with a managed Language like C#?
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14
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Jul
14
comment Where can I find free sounds for my game?
Freesound is a great resource. Most of it still needs some editing, but they make a great start.