| bio | website | arbi.trari.us |
|---|---|---|
| location | Maine | |
| age | 25 | |
| visits | member for | 2 years, 10 months |
| seen | Nov 5 '11 at 21:47 | |
| stats | profile views | 45 |
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Jan 24 |
awarded | Nice Answer |
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Jul 14 |
awarded | Yearling |
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Jul 15 |
awarded | Yearling |
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Aug 5 |
awarded | Enlightened |
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Aug 5 |
awarded | Nice Answer |
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Jul 22 |
awarded | Beta |
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Jul 16 |
answered | Tips for someone new to game development |
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Jul 15 |
awarded | Editor |
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Jul 15 |
revised |
Should I be using Lua for game logic on mobile devices? added 102 characters in body |
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Jul 15 |
comment |
Should I be using Lua for game logic on mobile devices? Ah, good to know. Thanks for the link. |
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Jul 15 |
answered | Should I be using Lua for game logic on mobile devices? |
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Jul 15 |
answered | Is the TCP protocol good enough for real-time multiplayer games? |
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Jul 14 |
comment |
What are typical pitfalls when writing games with a managed Language like C#? Marshalling in general is a performance bottleneck, but it helps too to be aware of blittable types - types that can be mapped directly to unmanaged memory without significant performance impact. msdn.microsoft.com/en-us/library/75dwhxf7.aspx |
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Jul 14 |
comment |
What scripting language should I choose for my game? To add to Karantza's comment, artists tend to love Lua too because it's very approachable, with plain and forgiving syntax. If your codebase is C or C++, I would highly recommend it. |
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Jul 14 |
answered | Is there any Lua API that works with C# for PC & XBox 360 Development? |
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Jul 14 |
awarded | Teacher |
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Jul 14 |
answered | What are typical pitfalls when writing games with a managed Language like C#? |
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Jul 14 |
awarded | Supporter |
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Jul 14 |
comment |
Where can I find free sounds for my game? Freesound is a great resource. Most of it still needs some editing, but they make a great start. |