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seen Jul 29 '13 at 19:56

Jun
14
awarded  Popular Question
Apr
2
awarded  Notable Question
Dec
29
comment Iterating 1D array and getting 2D tile position
Thank you! The asymmetrical aspect also explains why my attempts ended up with a cube overlapping on the edge, or starting slightly in from it.
Dec
29
accepted Iterating 1D array and getting 2D tile position
Dec
29
asked Iterating 1D array and getting 2D tile position
Aug
13
awarded  Popular Question
May
5
awarded  Popular Question
Mar
7
awarded  Yearling
Nov
20
accepted Moving two objects proportionally
Nov
20
comment Moving two objects proportionally
How do I speed up/slow down the rate of position change? At the moment, it's pretty much the same as my original attempt. If I change the value of 0.9, then the range doesn't remain between 0.1 and 1 for object A.
Nov
20
revised Moving two objects proportionally
added 2 characters in body
Nov
20
comment Moving two objects proportionally
@TrevorPowell - I've added some extra information, but I found that when the user lets go and the object falls back down due to gravity, even though its position is 4.5, Object A's position keeps decreasing each time the user lets go of B. I got rid of the 0.001f and that fixed the problem, but Object A moves too fast without that damping.
Nov
20
comment Moving two objects proportionally
I've updated the question. Hopefully the information is more useful.
Nov
20
revised Moving two objects proportionally
added 573 characters in body
Nov
20
accepted Scrolling background loop
Nov
20
asked Moving two objects proportionally
Sep
26
awarded  Nice Question
Sep
21
accepted Examples of faking 3D
Sep
21
awarded  Commentator
Sep
21
comment Examples of faking 3D
I've updated the post with a video I just found.